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How to end the world?
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<blockquote data-quote="RangerWickett" data-source="post: 3562328" data-attributes="member: 63"><p>Either tonight or next Saturday I will end my current campaign. In a primordial world without gods and without blessing, the heroes failed in the task set for them, so now their town is not properly defended, and when the endless night falls, and the well howls, the demon lord Ferruus will arise. The first step on his road to destruction of the world will be to devour the village of Kinras, where he believed he would face the god Vona.</p><p></p><p>However, the children of Kinras - the PCs - rejected Vona's blessings, calling his revelations lies. They attempted to kill him, and thus Vona left, dooming the village, which he had hoped would be the birthplace of his Chosen People, but will now be the fatted meat upon which the hordes of Ferruus will dine.</p><p></p><p>This is not Armageddon, where good battles evil and triumphs. This is not Ragnarok, where warriors fight for glory in a final conflict between enemy houses. This is damnation, where the primordial demonic beings who exist as the personification of entropy snuff the light of yet another star in the heavens.</p><p></p><p> </p><p></p><p>So how does one end the world satisfactorily? I've already got the players aware of all the doom that is descending upon them -- armies of demon-trained ogres, a witch who cannot be seen, and a colossus risen from the bones of ten thousand sacrificed men and beasts. Their village really is doomed, since they got pissed off at a godling who was trying to help them (admittedly, the god was trying to profit himself from the arrangement, but he <em>did</em> want to save them and stop Ferruus). </p><p></p><p>The PCs managed to locate some 'god blood' (long story -- another civilization was destroyed a century ago when they attacked their god - his blood fell to the ground and wiped out all living things within hundreds of miles), and they hope to use it as a weapon. What they don't know is that the ogre minions of Ferruus actually have <em>more</em> of it. </p><p></p><p>Their village has walls and defenses which they built in preparation of the Night (which they know is coming in the next few days), but it's only about 300 people against hundreds of ogres. And a giant colossus of bone, which is controlled by Ferruus. The demon normally is just the size of a man, but he controls the colossus from within its chest. </p><p></p><p>I'm thinking a Shadow of the Colossus-esque climbing challenge where they make their way up the monster (after first fighting off ogre and demon guards at its feet). Then they use a sword that they forged by mixing in some god blood with the metal to break open the skeletal colossus's ribcage, at which point they have to face Ferruus himself. Most likely this will be fatal to them, but I want to give them some sense that they have made a difference, or at least accomplished something spiteful before they all die.</p><p></p><p>Suggestions?</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 3562328, member: 63"] Either tonight or next Saturday I will end my current campaign. In a primordial world without gods and without blessing, the heroes failed in the task set for them, so now their town is not properly defended, and when the endless night falls, and the well howls, the demon lord Ferruus will arise. The first step on his road to destruction of the world will be to devour the village of Kinras, where he believed he would face the god Vona. However, the children of Kinras - the PCs - rejected Vona's blessings, calling his revelations lies. They attempted to kill him, and thus Vona left, dooming the village, which he had hoped would be the birthplace of his Chosen People, but will now be the fatted meat upon which the hordes of Ferruus will dine. This is not Armageddon, where good battles evil and triumphs. This is not Ragnarok, where warriors fight for glory in a final conflict between enemy houses. This is damnation, where the primordial demonic beings who exist as the personification of entropy snuff the light of yet another star in the heavens. So how does one end the world satisfactorily? I've already got the players aware of all the doom that is descending upon them -- armies of demon-trained ogres, a witch who cannot be seen, and a colossus risen from the bones of ten thousand sacrificed men and beasts. Their village really is doomed, since they got pissed off at a godling who was trying to help them (admittedly, the god was trying to profit himself from the arrangement, but he [I]did[/I] want to save them and stop Ferruus). The PCs managed to locate some 'god blood' (long story -- another civilization was destroyed a century ago when they attacked their god - his blood fell to the ground and wiped out all living things within hundreds of miles), and they hope to use it as a weapon. What they don't know is that the ogre minions of Ferruus actually have [I]more[/I] of it. Their village has walls and defenses which they built in preparation of the Night (which they know is coming in the next few days), but it's only about 300 people against hundreds of ogres. And a giant colossus of bone, which is controlled by Ferruus. The demon normally is just the size of a man, but he controls the colossus from within its chest. I'm thinking a Shadow of the Colossus-esque climbing challenge where they make their way up the monster (after first fighting off ogre and demon guards at its feet). Then they use a sword that they forged by mixing in some god blood with the metal to break open the skeletal colossus's ribcage, at which point they have to face Ferruus himself. Most likely this will be fatal to them, but I want to give them some sense that they have made a difference, or at least accomplished something spiteful before they all die. Suggestions? [/QUOTE]
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