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How to engage a "poke the bear" player?
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<blockquote data-quote="MNblockhead" data-source="post: 7151230" data-attributes="member: 6796661"><p>How? You want to make communication with your player a last resort. Iserith points out, in my opinion correctly, that this is backwards. You should start with communication. I appreciate you want to engage your players, but maybe he is engaged an his version of fun is to watch the world burn. If that is not your version of fun or fun for other players, you need to know this. Even if he isn't feeling engaged, how do you determine how to engage him further without speaking to him about what is missing? </p><p></p><p>If you don't want to discuss the issue with him, it is difficult to provide any tips. Without knowing WHY he is poking the bear or if he is amenable to changing his behavior, there is not much point in giving advice.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7151230, member: 6796661"] How? You want to make communication with your player a last resort. Iserith points out, in my opinion correctly, that this is backwards. You should start with communication. I appreciate you want to engage your players, but maybe he is engaged an his version of fun is to watch the world burn. If that is not your version of fun or fun for other players, you need to know this. Even if he isn't feeling engaged, how do you determine how to engage him further without speaking to him about what is missing? If you don't want to discuss the issue with him, it is difficult to provide any tips. Without knowing WHY he is poking the bear or if he is amenable to changing his behavior, there is not much point in giving advice. [/QUOTE]
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