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How to engage a "poke the bear" player?
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<blockquote data-quote="TallIan" data-source="post: 7151359" data-attributes="member: 6853819"><p>You need to question why he's doing this, if you know him well enough this doesn't have to be an actual conversation. It's hard to give you an answer without more information.</p><p></p><p>Is he doing this because he is bored? It might just be that he doesn't like the social pillar very much. Depending on the rest of the players you could have less social interaction and move the game to more hack and slash. If everyone else is really enjoying the social pillar of the game then maybe he just needs to bring a deck of cards or an X-Box, or you can inform him ahead of time that the next session if RP heavy and he may want to make other plans.</p><p></p><p>Does he think he being in character as an evil PC? Far too many players seem to equate evil (especially chaotic evil) with dysfunctional psychopath. Psychopaths who can't control every impulse to do harm are in jail - normal society won't leave them running around after they kill someone for no reason. The big stick approach advocated by many posters here is probably the only way to deal with this in game.</p><p></p><p>Is he just being immature? This could be linked to boredom with some or all of the game, but can only really be dealt with outside the game with the talk you don't want to have, but sometimes that's necessary.</p><p></p><p>Rather than having every NPC a lvl 20 something or other, normal social reactions to things could work. If he threatens the shopkeeper, he will find himself unable to buy goods. If he punches the town elder, next time he'll find the gate bared and he'll be sleeping outside the town. This will take some time to sink in though, not every reaction immediately follows the causing action. There is also the possibility of bad blood arising between the players if these sorts of things affect the whole group.</p></blockquote><p></p>
[QUOTE="TallIan, post: 7151359, member: 6853819"] You need to question why he's doing this, if you know him well enough this doesn't have to be an actual conversation. It's hard to give you an answer without more information. Is he doing this because he is bored? It might just be that he doesn't like the social pillar very much. Depending on the rest of the players you could have less social interaction and move the game to more hack and slash. If everyone else is really enjoying the social pillar of the game then maybe he just needs to bring a deck of cards or an X-Box, or you can inform him ahead of time that the next session if RP heavy and he may want to make other plans. Does he think he being in character as an evil PC? Far too many players seem to equate evil (especially chaotic evil) with dysfunctional psychopath. Psychopaths who can't control every impulse to do harm are in jail - normal society won't leave them running around after they kill someone for no reason. The big stick approach advocated by many posters here is probably the only way to deal with this in game. Is he just being immature? This could be linked to boredom with some or all of the game, but can only really be dealt with outside the game with the talk you don't want to have, but sometimes that's necessary. Rather than having every NPC a lvl 20 something or other, normal social reactions to things could work. If he threatens the shopkeeper, he will find himself unable to buy goods. If he punches the town elder, next time he'll find the gate bared and he'll be sleeping outside the town. This will take some time to sink in though, not every reaction immediately follows the causing action. There is also the possibility of bad blood arising between the players if these sorts of things affect the whole group. [/QUOTE]
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How to engage a "poke the bear" player?
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