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How to fight a wiz
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<blockquote data-quote="Azazu" data-source="post: 459157" data-attributes="member: 220"><p>Okay - so i dm this group -</p><p>We are running through the RttToEE. They just entered the Inner Fane.</p><p></p><p>My problem is that one of my players is way overpowered compared to the rest of the group.</p><p>He is a Sun Elf Wiz. With way jacked up stats. His point total is in the high forties and with the racial adjustments of +2 Int, +2 Dex and -4 Str. that adds to one bad ass Wiz.</p><p>He is currently 11th level and is killing everything in his path.</p><p></p><p>He is a specialist wizard with his focus on Evocation. "Battle Mage" at his finest. He has an enourmous amount of spells each day. Mostly very damaging area effect spells, with some shields and flys thrown in.</p><p></p><p>It makes some major problems, in that the encounters are way too easy with him blasting away, in that the monk and fighter dont get to do much work. Everything is dead by the time they get there. The wizard always seems to go first with his 20 dex and Imp. Init.</p><p></p><p>I was not the DM when his char was created as i think that i might have had a problem with his rolled stats. Everyone else in the group ranges from 32-36 pts.</p><p></p><p>Anyone got ideas in which to effectively fight the mage. Monsters and scenarios to use???</p><p></p><p>Later</p></blockquote><p></p>
[QUOTE="Azazu, post: 459157, member: 220"] Okay - so i dm this group - We are running through the RttToEE. They just entered the Inner Fane. My problem is that one of my players is way overpowered compared to the rest of the group. He is a Sun Elf Wiz. With way jacked up stats. His point total is in the high forties and with the racial adjustments of +2 Int, +2 Dex and -4 Str. that adds to one bad ass Wiz. He is currently 11th level and is killing everything in his path. He is a specialist wizard with his focus on Evocation. "Battle Mage" at his finest. He has an enourmous amount of spells each day. Mostly very damaging area effect spells, with some shields and flys thrown in. It makes some major problems, in that the encounters are way too easy with him blasting away, in that the monk and fighter dont get to do much work. Everything is dead by the time they get there. The wizard always seems to go first with his 20 dex and Imp. Init. I was not the DM when his char was created as i think that i might have had a problem with his rolled stats. Everyone else in the group ranges from 32-36 pts. Anyone got ideas in which to effectively fight the mage. Monsters and scenarios to use??? Later [/QUOTE]
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