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How to Fix a Slavery situation without murder? (Solved!)
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<blockquote data-quote="ShawnLStroud" data-source="post: 2017013" data-attributes="member: 1374"><p>Well, now. You do have quite the quandry there. But let me make it simple for you.</p><p></p><p>Let the players do as they will. It's supposed to be an exploration of a fantasy life, and if you've set up a situation where PCs are outraged by a situation, you need to allow them to attempt to redress it (the situation, that is). </p><p></p><p>Now, don't get me wrong. I'm not saying that the players should be allowed to just <strong>murder</strong> 40 people in their sleep. I'm saying that they should be allowed to <strong>try</strong> to murder forty people in their sleep. </p><p></p><p>You don't have to make it easy for the players, you see? Let them do 1 person, then another... Let the slaving community become aware of the mysterious deaths, and begin hiring bodyguards. Let it become harder to accomplish each killing, as the repercussions for the families of the slavers become known. In essence, (assuming you've got Good-aligned characters) make the players roleplay out what happens when they see funeral processions for slavers going down the street. Don't be afraid to steal some commentary from the T.V. about "insurgents" -- and let the heros overhear how they're being considered by not just the slaving community, but everybody else, as well.</p><p></p><p>Because, unless they do a clean sweep (how very Bibical, by the way) in one night, then they're gonna have to live with the discovery that there's more than one point of view in any given issue... and that they may not be acting on the part of the angels.</p><p></p><p>Which, given your problem, might not be a bad idea anyway.</p><p></p><p>Hope this helps! Let us know how it works out!</p></blockquote><p></p>
[QUOTE="ShawnLStroud, post: 2017013, member: 1374"] Well, now. You do have quite the quandry there. But let me make it simple for you. Let the players do as they will. It's supposed to be an exploration of a fantasy life, and if you've set up a situation where PCs are outraged by a situation, you need to allow them to attempt to redress it (the situation, that is). Now, don't get me wrong. I'm not saying that the players should be allowed to just [b]murder[/b] 40 people in their sleep. I'm saying that they should be allowed to [b]try[/b] to murder forty people in their sleep. You don't have to make it easy for the players, you see? Let them do 1 person, then another... Let the slaving community become aware of the mysterious deaths, and begin hiring bodyguards. Let it become harder to accomplish each killing, as the repercussions for the families of the slavers become known. In essence, (assuming you've got Good-aligned characters) make the players roleplay out what happens when they see funeral processions for slavers going down the street. Don't be afraid to steal some commentary from the T.V. about "insurgents" -- and let the heros overhear how they're being considered by not just the slaving community, but everybody else, as well. Because, unless they do a clean sweep (how very Bibical, by the way) in one night, then they're gonna have to live with the discovery that there's more than one point of view in any given issue... and that they may not be acting on the part of the angels. Which, given your problem, might not be a bad idea anyway. Hope this helps! Let us know how it works out! [/QUOTE]
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