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How to Fix a Slavery situation without murder? (Solved!)
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<blockquote data-quote="Draconus Mortis" data-source="post: 2017432" data-attributes="member: 27867"><p>Well, it doesn't sound like your group of adventurers are crusading for glory. This being the case, I believe I have a solution that works better than all of the aforementioned ones, both morally, politcally, and realistically. Basically, if the PC's do a little manipulation i.e. start conflicting rumors or some such thing, they could plunge the whole slaving industry into a guild war. The now rival guilds would kill each other off, with any "innocent" people dropping out at the beginning of the whole fiasco. The PC's are free of any responsibility, as they didn't kill anyone, and those that were killed were evil. In the end the only people that die are the morally reprehensible, and not even by the PC's hands. The PC's could free the slaves in the confusion, and no-one would suspect that it was anything more than an accident. In the aftermath of such a catastrophe the government may very well rule that slavery is not worth the trouble, perhaps due to financial reasons, and outlaw it. The catastrophe of the guild war/slave rebellion could also extend to the other nearby proslavery nations, which in turn would lead to it being outlawed everywhere. The PC's menwhile sit back in a tavern, have a couple of beers, and privatley congratulate themselves on doing away with salvery, and no-one is the wiser. That work for ya? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Draconus Mortis, post: 2017432, member: 27867"] Well, it doesn't sound like your group of adventurers are crusading for glory. This being the case, I believe I have a solution that works better than all of the aforementioned ones, both morally, politcally, and realistically. Basically, if the PC's do a little manipulation i.e. start conflicting rumors or some such thing, they could plunge the whole slaving industry into a guild war. The now rival guilds would kill each other off, with any "innocent" people dropping out at the beginning of the whole fiasco. The PC's are free of any responsibility, as they didn't kill anyone, and those that were killed were evil. In the end the only people that die are the morally reprehensible, and not even by the PC's hands. The PC's could free the slaves in the confusion, and no-one would suspect that it was anything more than an accident. In the aftermath of such a catastrophe the government may very well rule that slavery is not worth the trouble, perhaps due to financial reasons, and outlaw it. The catastrophe of the guild war/slave rebellion could also extend to the other nearby proslavery nations, which in turn would lead to it being outlawed everywhere. The PC's menwhile sit back in a tavern, have a couple of beers, and privatley congratulate themselves on doing away with salvery, and no-one is the wiser. That work for ya? :cool: [/QUOTE]
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How to Fix a Slavery situation without murder? (Solved!)
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