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How to Fix a Slavery situation without murder? (Solved!)
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<blockquote data-quote="ajanders" data-source="post: 2017730" data-attributes="member: 3271"><p><strong>Handling slavers</strong></p><p></p><p>1. The law is an ass.</p><p>Specifically, (in most campaigns) laws are made by people, who can be evil or wrong. Either case might lead them to make evil laws.</p><p>In this case, that appears to be true, because the laws have made slavery legal. Obeying this law, therefore, is an evil act.</p><p></p><p>2. Take your moral relativism and stuff it.</p><p>If we can construct a culture where slavery is not "evil to them" , why can we not construct a culture where slavery is "evil to them"? If we cannot condemn the first culture for acting on their beliefs, how can we condemn the second culture?</p><p></p><p>3. Poetic justice is good.</p><p>Sap them in their sleep...or put a strength drain poison in their beer. This sounds like the kind of place that might sell incapacitating agents.</p><p>Put them in their own shackles, then sell them at the block. You may need to use a non-local block for this. There'll be a market. Give the ex-slaves the money to start a new life.</p><p></p><p>4. Survival is also good.</p><p>If you mount a night attack on the slavers -- or on any enemy, for that matter -- you're no more evil or dishonorable than the US Army. Arguably, paladins wouldn't join the army, but I find it hard to believe they would refuse to associate with it because it was evil.</p><p>And if you attack slavers at all, you're no more evil than the US army of 150 years ago. Or the British navy 250 years ago.</p><p>They may not be paladins, but they are neither evil nor dishonorable.</p></blockquote><p></p>
[QUOTE="ajanders, post: 2017730, member: 3271"] [b]Handling slavers[/b] 1. The law is an ass. Specifically, (in most campaigns) laws are made by people, who can be evil or wrong. Either case might lead them to make evil laws. In this case, that appears to be true, because the laws have made slavery legal. Obeying this law, therefore, is an evil act. 2. Take your moral relativism and stuff it. If we can construct a culture where slavery is not "evil to them" , why can we not construct a culture where slavery is "evil to them"? If we cannot condemn the first culture for acting on their beliefs, how can we condemn the second culture? 3. Poetic justice is good. Sap them in their sleep...or put a strength drain poison in their beer. This sounds like the kind of place that might sell incapacitating agents. Put them in their own shackles, then sell them at the block. You may need to use a non-local block for this. There'll be a market. Give the ex-slaves the money to start a new life. 4. Survival is also good. If you mount a night attack on the slavers -- or on any enemy, for that matter -- you're no more evil or dishonorable than the US Army. Arguably, paladins wouldn't join the army, but I find it hard to believe they would refuse to associate with it because it was evil. And if you attack slavers at all, you're no more evil than the US army of 150 years ago. Or the British navy 250 years ago. They may not be paladins, but they are neither evil nor dishonorable. [/QUOTE]
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