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How to fix Dragon
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<blockquote data-quote="tyrlaan" data-source="post: 5317389" data-attributes="member: 20998"><p>Great analysis and completely agree, with only one real exception - some races and classes have terrible feat support. I can stomach some feats to fill those gaps. </p><p></p><p>I've run some numbers myself and there are some incredible disparities in support for some races and classes. </p><ul> <li data-xf-list-type="ul">Average feat count for a specific race is around 35.</li> <li data-xf-list-type="ul">The gnoll has less than 10 feats.</li> <li data-xf-list-type="ul">Out of the Eberron races, the shifter is the only one with above average feat support, the rest are behind the curve, sometimes significantly so.</li> <li data-xf-list-type="ul">Meanwhile, revenants have almost 70 feats.</li> <li data-xf-list-type="ul">Tiefling and dragonborn are the head honchos here, which isn't surprising since they've both received their own splatbook, but they've since had Dragon articles that add more feats to their swelled collection.</li> </ul><p></p><ul> <li data-xf-list-type="ul">Eladrin apparently have 20 race specific paragon paths.</li> <li data-xf-list-type="ul">The deva has 1.</li> </ul><p></p><p>Dragon articles:</p><ul> <li data-xf-list-type="ul">Tiefling and dragonborn have been the subject of 3 articles a piece (going back as far as 364).</li> <li data-xf-list-type="ul">Most races have only been visited once in Dragon.</li> <li data-xf-list-type="ul">Nothing at all for the githzerai yet.</li> </ul><p></p><p>Average feat count for the classes is about 70.</p><ul> <li data-xf-list-type="ul">Fighter has 180 feats. </li> <li data-xf-list-type="ul">The bard has about 40.</li> <li data-xf-list-type="ul">Runepriest has 11. </li> <li data-xf-list-type="ul">Even the assassin is doing better, at 90 feats.</li> </ul><p></p><p>Average power count for classes comes in at around 200.</p><ul> <li data-xf-list-type="ul">Fighter is again king, at over 350 powers.</li> <li data-xf-list-type="ul">The slackers here are the seeker and runepriest, which isn't too surprising.</li> <li data-xf-list-type="ul">The assassin, for all its feats, has only just over 100 powers (and still only 2 build options - perhaps the Dragon article this month will change that?).</li> </ul><p></p><p>Class specific paragon paths average just under 20.</p><ul> <li data-xf-list-type="ul">Good ol' fighter has over 40.</li> <li data-xf-list-type="ul">Artificer has 6.</li> <li data-xf-list-type="ul">Runepriest and seeker are behind, though again not a surprise.</li> </ul><p></p><p>Dragon articles:</p><ul> <li data-xf-list-type="ul">Wizard and warlock have each been the subject of 6 articles since 364.</li> <li data-xf-list-type="ul">Rogue and paladin only have 2 articles each.</li> </ul><p></p><p>I don't expect all races and classes to have the exact same number of feats, powers, and so on - don't get me wrong. And I'm sure a lot of the disparities are a result of what's popular (or perceived as popular). But if someone wants to play a gnoll, a few more than 10 feat choices would be nice. And I really can't imagine that after 10 feats, we're out of ideas for gnoll feats.</p><p></p><p>FWIW, I consider it within my power to try to do something about these disparities. I may not be able to up the content level (if the lack of content is due to WotC pulling back on how much they put out there each month that is), but I can certainly put in some submissions. Sadly, the gnoll isn't going to get any attempts at help from me (really have no interest in the race at the moment), but if my pitches are solid and interesting...well, we'll see. And if WotC doesn't bite, I can always flesh out the material for my own games <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="tyrlaan, post: 5317389, member: 20998"] Great analysis and completely agree, with only one real exception - some races and classes have terrible feat support. I can stomach some feats to fill those gaps. I've run some numbers myself and there are some incredible disparities in support for some races and classes. [LIST] [*]Average feat count for a specific race is around 35. [*]The gnoll has less than 10 feats. [*]Out of the Eberron races, the shifter is the only one with above average feat support, the rest are behind the curve, sometimes significantly so. [*]Meanwhile, revenants have almost 70 feats. [*]Tiefling and dragonborn are the head honchos here, which isn't surprising since they've both received their own splatbook, but they've since had Dragon articles that add more feats to their swelled collection. [/LIST] [LIST] [*]Eladrin apparently have 20 race specific paragon paths. [*]The deva has 1. [/LIST] Dragon articles: [LIST] [*]Tiefling and dragonborn have been the subject of 3 articles a piece (going back as far as 364). [*]Most races have only been visited once in Dragon. [*]Nothing at all for the githzerai yet. [/LIST] Average feat count for the classes is about 70. [LIST] [*]Fighter has 180 feats. [*]The bard has about 40. [*]Runepriest has 11. [*]Even the assassin is doing better, at 90 feats. [/LIST] Average power count for classes comes in at around 200. [LIST] [*]Fighter is again king, at over 350 powers. [*]The slackers here are the seeker and runepriest, which isn't too surprising. [*]The assassin, for all its feats, has only just over 100 powers (and still only 2 build options - perhaps the Dragon article this month will change that?). [/LIST] Class specific paragon paths average just under 20. [LIST] [*]Good ol' fighter has over 40. [*]Artificer has 6. [*]Runepriest and seeker are behind, though again not a surprise. [/LIST] Dragon articles: [LIST] [*]Wizard and warlock have each been the subject of 6 articles since 364. [*]Rogue and paladin only have 2 articles each. [/LIST] I don't expect all races and classes to have the exact same number of feats, powers, and so on - don't get me wrong. And I'm sure a lot of the disparities are a result of what's popular (or perceived as popular). But if someone wants to play a gnoll, a few more than 10 feat choices would be nice. And I really can't imagine that after 10 feats, we're out of ideas for gnoll feats. FWIW, I consider it within my power to try to do something about these disparities. I may not be able to up the content level (if the lack of content is due to WotC pulling back on how much they put out there each month that is), but I can certainly put in some submissions. Sadly, the gnoll isn't going to get any attempts at help from me (really have no interest in the race at the moment), but if my pitches are solid and interesting...well, we'll see. And if WotC doesn't bite, I can always flesh out the material for my own games :) [/QUOTE]
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