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How to fix multiclassing?
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<blockquote data-quote="ECMO3" data-source="post: 8832751" data-attributes="member: 7030563"><p>This is not true IME. While powerful options see a lot of play, so do a lot of weak options and while some players like me multiclass often, the majority do not multiclass.</p><p></p><p>Right now I am playing a Shadow Sorcerer 1-Undying Warlock 3. She is ok but Undying is widely regarded as the weakest Warlock and Shadow Sorcerer is middle of the road. They do have some complimentary abilities and those are both thematic and boost the character from where either would be individually, but it is hardly OP. That is representative of most of the multiclass builds I see. She was also a level late getting Invocations and Pact and I think she was weaker at level 2 and 3 compared to a single class Warlock.</p><p></p><p></p><p></p><p>Not at every level. For example if you multiclass a character with extra attack you will have to wait at least a level for extra attack then have to wait at least a level for more powerful abilities. The multiclass options do not account for that.</p><p></p><p>I mentioned my Dwarf 8 Order Cleric/4 Enchantment Wizard and I said she was the most powerful character I played at 12th level because of the interplay between abilities from Dwarf, Order Cleric and Hypnotic Gaze. Those three really do boost this character. But she also gets no good opportunity attack (Dex and Str are 8) and something like Warcaster is not a great option because she has two casting stats to boost. Also while she is very powerful at 12th level, she did not even have Embodiment of Law until 8th level. So from 1st-7th level I would argue she was weaker than a straight Dwarf Wizard in medium armor or Cleric would have been, she was stronger from 8th-12th, but going forward she is going to fall behind again because she only has 2nd level Wizard spells and that will never get higher. In cleric spells she is 2 spells levels behind. While something like Tasha's Mind Whip upcast at 9th level is ok it is not the equivalent of actual 9th level spells she will miss out on.</p><p></p><p>Another crazy powerful build is Fey Wanderer Ranger with a 1st level Undead Warlock dip. The Fey Wanderer interplay with Charisma skills along with the Ranger expertise make this the best social class in the game along with being good at exploration as a Ranger and crazy in combat with the Form of Dread-Beguiling Twist combo. But that is not all in util 8th level. There are a lot of different ways to work in the Warlock subclass - 1st level, 2nd level, at 4th level, 5th level, 6th level or at 8th level. All of these have compromises. To start with to get the bonus from form of dread you should be running at least a 14 charisma. This is a big tradeoff on a Ranger that wants max Wisdom, Dexterity and a decent Constitution. So your combat stats are behind a Ranger early on to make room for Warlock. This is countered by the fact you are frightening some enemies if you take Warlock early, so we will call your lower abilities awash with your temp hps and frightening ability. However if you take Warlock at 2nd level you are going to be behind a Ranger at level 2 (no fighting style), level 3 (no Ranger subclass), level 4 (no ASI/feat), level 5 (no extra attack) and level 7 (no beguiling Twist). So through level 8 a single class Ranger with stats optimized for a Ranger is better at every level except 6th Level and 8th Level. Going forward from Level 8 you have a really powerful combo, but you are a level late getting all your Ranger abilities. Overall you will be ahead most of the time after this but you will get Fey Reinforcements a level later and that ability works better with Beguling Twist than Form of Dread does and while things like Nature's Veil and Evasion are not as great as Form of Dread-Beguiling Twist combo, they are substantial and you are getting them a level later.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8832751, member: 7030563"] This is not true IME. While powerful options see a lot of play, so do a lot of weak options and while some players like me multiclass often, the majority do not multiclass. Right now I am playing a Shadow Sorcerer 1-Undying Warlock 3. She is ok but Undying is widely regarded as the weakest Warlock and Shadow Sorcerer is middle of the road. They do have some complimentary abilities and those are both thematic and boost the character from where either would be individually, but it is hardly OP. That is representative of most of the multiclass builds I see. She was also a level late getting Invocations and Pact and I think she was weaker at level 2 and 3 compared to a single class Warlock. Not at every level. For example if you multiclass a character with extra attack you will have to wait at least a level for extra attack then have to wait at least a level for more powerful abilities. The multiclass options do not account for that. I mentioned my Dwarf 8 Order Cleric/4 Enchantment Wizard and I said she was the most powerful character I played at 12th level because of the interplay between abilities from Dwarf, Order Cleric and Hypnotic Gaze. Those three really do boost this character. But she also gets no good opportunity attack (Dex and Str are 8) and something like Warcaster is not a great option because she has two casting stats to boost. Also while she is very powerful at 12th level, she did not even have Embodiment of Law until 8th level. So from 1st-7th level I would argue she was weaker than a straight Dwarf Wizard in medium armor or Cleric would have been, she was stronger from 8th-12th, but going forward she is going to fall behind again because she only has 2nd level Wizard spells and that will never get higher. In cleric spells she is 2 spells levels behind. While something like Tasha's Mind Whip upcast at 9th level is ok it is not the equivalent of actual 9th level spells she will miss out on. Another crazy powerful build is Fey Wanderer Ranger with a 1st level Undead Warlock dip. The Fey Wanderer interplay with Charisma skills along with the Ranger expertise make this the best social class in the game along with being good at exploration as a Ranger and crazy in combat with the Form of Dread-Beguiling Twist combo. But that is not all in util 8th level. There are a lot of different ways to work in the Warlock subclass - 1st level, 2nd level, at 4th level, 5th level, 6th level or at 8th level. All of these have compromises. To start with to get the bonus from form of dread you should be running at least a 14 charisma. This is a big tradeoff on a Ranger that wants max Wisdom, Dexterity and a decent Constitution. So your combat stats are behind a Ranger early on to make room for Warlock. This is countered by the fact you are frightening some enemies if you take Warlock early, so we will call your lower abilities awash with your temp hps and frightening ability. However if you take Warlock at 2nd level you are going to be behind a Ranger at level 2 (no fighting style), level 3 (no Ranger subclass), level 4 (no ASI/feat), level 5 (no extra attack) and level 7 (no beguiling Twist). So through level 8 a single class Ranger with stats optimized for a Ranger is better at every level except 6th Level and 8th Level. Going forward from Level 8 you have a really powerful combo, but you are a level late getting all your Ranger abilities. Overall you will be ahead most of the time after this but you will get Fey Reinforcements a level later and that ability works better with Beguling Twist than Form of Dread does and while things like Nature's Veil and Evasion are not as great as Form of Dread-Beguiling Twist combo, they are substantial and you are getting them a level later. [/QUOTE]
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