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How to "fix" (or at least help) the fighter/wizard dynamic. (+)
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<blockquote data-quote="DND_Reborn" data-source="post: 8536990" data-attributes="member: 6987520"><p>Don't the two go sort of hand-in-hand? Can you give an example?</p><p></p><p>For instance, in the idea of a Paragon class, I was returning to the jumping ability and a feature I named <em>Mighty Leaps</em>. How might I do it with such a class in mind, and this was my idea (please let me know if this is <em>at all</em> the direction you are thinking!):</p><p></p><p><strong><em>Mighty Leaps</em></strong></p><p>Your extraordinary leaps are a sight to behold! You gain a distance you can add to your leaps equal to 20 times your level in this class. When you use your movement to jump, you can add any amount up to this bonus distance. Your bonus distance is reduced by the amount you choose to add. Your bonus distance resets when you finish a short or long rest.</p><p></p><p>I know the wording is clunky, but for example, if you were 10th level you would have a bonus 200 feet of jumping distance. You could use it all in one jump, requiring you to rest before you could use it again, or break it up as needed, say + 40 feet, then +100 feet, then +60 feet, at which point it would be spent.</p><p></p><p>You could change the base bonus value from 20 to whatever suited you. I had 50 at first, but thought that might be too much?</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8536990, member: 6987520"] Don't the two go sort of hand-in-hand? Can you give an example? For instance, in the idea of a Paragon class, I was returning to the jumping ability and a feature I named [I]Mighty Leaps[/I]. How might I do it with such a class in mind, and this was my idea (please let me know if this is [I]at all[/I] the direction you are thinking!): [B][I]Mighty Leaps[/I][/B] Your extraordinary leaps are a sight to behold! You gain a distance you can add to your leaps equal to 20 times your level in this class. When you use your movement to jump, you can add any amount up to this bonus distance. Your bonus distance is reduced by the amount you choose to add. Your bonus distance resets when you finish a short or long rest. I know the wording is clunky, but for example, if you were 10th level you would have a bonus 200 feet of jumping distance. You could use it all in one jump, requiring you to rest before you could use it again, or break it up as needed, say + 40 feet, then +100 feet, then +60 feet, at which point it would be spent. You could change the base bonus value from 20 to whatever suited you. I had 50 at first, but thought that might be too much? [/QUOTE]
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How to "fix" (or at least help) the fighter/wizard dynamic. (+)
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