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How to "fix" (or at least help) the fighter/wizard dynamic. (+)
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<blockquote data-quote="Fanaelialae" data-source="post: 8537469" data-attributes="member: 53980"><p>Let me put it this way. The fighter's dilemma is akin to if wizards lost the ability to automatically add spells of levels 6+ to their spell books. Imagine if for spell levels 6-9, a wizard was entirely dependent on scavenging scrolls and spell books. Maybe they find lots of high level spells. Maybe they find no high level spells. Maybe they find some high level spells, but not the ones they want. What would that do to the efficacy of wizards?</p><p></p><p>The only difference being that the fighter class can't really lose what it never explicitly had. Despite the fighter "Christmas tree" being an assumption of the game since the earliest days (IIRC, the early treasure tables were even more biased towards rewarding magic items for fighters than they are now). </p><p></p><p>Wizards in the earlier editions had far less guaranteed access to spells than they do today. Even if you found a spell, you still had to pass a check based on your intelligence to be able to use that spell (off the top of my head, I think an 18 Int only had something like a 65% chance). If you failed, you had to wait until next level to try again (and the time between levels in those days was loooong; also we had to walk uphill both ways over broken glass with no shoes, but that's neither here nor there). Those limitations were removed from wizards in later editions, but a fighter's reliance on randomly distributed magic items has never been directly addressed by the rules.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8537469, member: 53980"] Let me put it this way. The fighter's dilemma is akin to if wizards lost the ability to automatically add spells of levels 6+ to their spell books. Imagine if for spell levels 6-9, a wizard was entirely dependent on scavenging scrolls and spell books. Maybe they find lots of high level spells. Maybe they find no high level spells. Maybe they find some high level spells, but not the ones they want. What would that do to the efficacy of wizards? The only difference being that the fighter class can't really lose what it never explicitly had. Despite the fighter "Christmas tree" being an assumption of the game since the earliest days (IIRC, the early treasure tables were even more biased towards rewarding magic items for fighters than they are now). Wizards in the earlier editions had far less guaranteed access to spells than they do today. Even if you found a spell, you still had to pass a check based on your intelligence to be able to use that spell (off the top of my head, I think an 18 Int only had something like a 65% chance). If you failed, you had to wait until next level to try again (and the time between levels in those days was loooong; also we had to walk uphill both ways over broken glass with no shoes, but that's neither here nor there). Those limitations were removed from wizards in later editions, but a fighter's reliance on randomly distributed magic items has never been directly addressed by the rules. [/QUOTE]
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