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General Tabletop Discussion
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How to "fix" (or at least help) the fighter/wizard dynamic. (+)
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<blockquote data-quote="Fanaelialae" data-source="post: 8538331" data-attributes="member: 53980"><p>It isn't. Power creep is something that invalidates older options, by offering better options.</p><p></p><p>You can already run 2 wizards in the same party (making the average of that combination an 8). If the best party combination average is an 8, then the only way to power creep the game would be to boost a party combination over 8.</p><p></p><p>An example of something that could very easily power creep the fighter would be creating a new mythic class, making it "pointless" to play a fighter if the mythic class is simply a superior fighter. If the mythic class serves every role that a fighter can, but is also an 8, then the fighter has been power crept. The only reason to play a fighter at that point is because you want to, despite it being a clearly inferior choice. That's power creep, and it's also one of the reasons why I don't support the idea of adding a mythic class.</p><p></p><p>If your player always run fighters, then sure, you could say that the change power crept your home game. That doesn't, however, mean that the game itself was power crept by the change.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8538331, member: 53980"] It isn't. Power creep is something that invalidates older options, by offering better options. You can already run 2 wizards in the same party (making the average of that combination an 8). If the best party combination average is an 8, then the only way to power creep the game would be to boost a party combination over 8. An example of something that could very easily power creep the fighter would be creating a new mythic class, making it "pointless" to play a fighter if the mythic class is simply a superior fighter. If the mythic class serves every role that a fighter can, but is also an 8, then the fighter has been power crept. The only reason to play a fighter at that point is because you want to, despite it being a clearly inferior choice. That's power creep, and it's also one of the reasons why I don't support the idea of adding a mythic class. If your player always run fighters, then sure, you could say that the change power crept your home game. That doesn't, however, mean that the game itself was power crept by the change. [/QUOTE]
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