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General Tabletop Discussion
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How to "fix" (or at least help) the fighter/wizard dynamic. (+)
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<blockquote data-quote="FrogReaver" data-source="post: 8540192" data-attributes="member: 6795602"><p>[USER=6987520]@DND_Reborn[/USER] - what are your goals in creating your new Fighter class? Let's get as explicit as possible. </p><p></p><p>Do you want to increase their damage. If so, at what levels and by how much.</p><p>Do you want to increase their Nova capabilities. If so, at what levels and by how much.</p><p>Do you want to increase their out of combat abilities. If so, at what levels and by how much.</p><p>Do you want to increase their defensive capabilities. If so, at what levels and by how much.</p><p>Etc.</p><p></p><p>For example. I think fighters out of combat abilities are lacking for levels 1-20. I'd add 3-4 abilities to the fighter to address this with the first being at level 1 or 2.</p><p></p><p>I think fighters damage is mostly fine but that they could use a little boost possibly by as early as mid-late tier 2. I 'd grant them a boost there and another in mid tier 3.</p><p></p><p>In terms of defense my primary concern is saves. I'd suggest fighters get some significant bonuses there. I'd lean toward tier 3 for this to occur (or possibly a scaling option that starts earlier but starts small). I'd also suggest that get a bit of an ac bump at some point as well.</p><p></p><p>I think action surge really handles nova capabilites. Though getting an extra use somewhere near tier 3 could help. This might be the combat boost i'd go with for mid-late tier 2.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8540192, member: 6795602"] [USER=6987520]@DND_Reborn[/USER] - what are your goals in creating your new Fighter class? Let's get as explicit as possible. Do you want to increase their damage. If so, at what levels and by how much. Do you want to increase their Nova capabilities. If so, at what levels and by how much. Do you want to increase their out of combat abilities. If so, at what levels and by how much. Do you want to increase their defensive capabilities. If so, at what levels and by how much. Etc. For example. I think fighters out of combat abilities are lacking for levels 1-20. I'd add 3-4 abilities to the fighter to address this with the first being at level 1 or 2. I think fighters damage is mostly fine but that they could use a little boost possibly by as early as mid-late tier 2. I 'd grant them a boost there and another in mid tier 3. In terms of defense my primary concern is saves. I'd suggest fighters get some significant bonuses there. I'd lean toward tier 3 for this to occur (or possibly a scaling option that starts earlier but starts small). I'd also suggest that get a bit of an ac bump at some point as well. I think action surge really handles nova capabilites. Though getting an extra use somewhere near tier 3 could help. This might be the combat boost i'd go with for mid-late tier 2. [/QUOTE]
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