Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
How to fix Path of the Berserker of the Barbarian?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Willie the Duck" data-source="post: 8818418" data-attributes="member: 6799660"><p>Fundamentally, what I dislike is that it pushes the ability to be a 'no more than once a day (and none at all if you run into another exhaustion event that day)' effect. That seems to go against the design ethos I think I see in the rest of the rules where they want people to use their abilities*. It also means that the cost of this changes wildly once you have clerics who might end the day with one or more level 5 slots** left, and also means any racial or class ability which reduces or makes one immune to exhaustion has amazing synergy with this subclass (and may not be being added to the game specifically because of this). </p><p><span style="font-size: 9px">*even if they should hold some in reserve for more encounters per day than most people consider regularly doable</span></p><p><span style="font-size: 9px">**which are an expensive cost, to be sure, but that there's this much change in cost at level 9-ish makes it really janky to consider balance for the ability</span></p><p></p><p>Personally, I wouldn't mind if it has a specific per-day limit (once again, PB/LR I suppose) or the like. Either way, I agree with the last assertion about being boring but powerful enough (if exhaustion is not included) to not to allow much else in-class.</p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 8818418, member: 6799660"] Fundamentally, what I dislike is that it pushes the ability to be a 'no more than once a day (and none at all if you run into another exhaustion event that day)' effect. That seems to go against the design ethos I think I see in the rest of the rules where they want people to use their abilities*. It also means that the cost of this changes wildly once you have clerics who might end the day with one or more level 5 slots** left, and also means any racial or class ability which reduces or makes one immune to exhaustion has amazing synergy with this subclass (and may not be being added to the game specifically because of this). [SIZE=1]*even if they should hold some in reserve for more encounters per day than most people consider regularly doable **which are an expensive cost, to be sure, but that there's this much change in cost at level 9-ish makes it really janky to consider balance for the ability[/SIZE] Personally, I wouldn't mind if it has a specific per-day limit (once again, PB/LR I suppose) or the like. Either way, I agree with the last assertion about being boring but powerful enough (if exhaustion is not included) to not to allow much else in-class. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How to fix Path of the Berserker of the Barbarian?
Top