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How to fix Path of the Berserker of the Barbarian?
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<blockquote data-quote="tetrasodium" data-source="post: 8818501" data-attributes="member: 93670"><p>There should be a third bubble in the venn diagram for something like "frenzy is poorly designed given how 5e works". There's never any real need for players to kick it into overdrive & pull out all the stops to blaze through a fight faster than autopilot on cruise control. Even though frenzy is a significant boon of a second or third attack for the barbarian, it's a significant but pointless boon with an actual cost. I like the new exhaustion mechanics but don't think that they are the right lever for frenzy. Link frenzy to hit dice or something instead of creating a reason to justify adding ways to mitigate & sideline exhaustion as a useful mechanic.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8818501, member: 93670"] There should be a third bubble in the venn diagram for something like "frenzy is poorly designed given how 5e works". There's never any real need for players to kick it into overdrive & pull out all the stops to blaze through a fight faster than autopilot on cruise control. Even though frenzy is a significant boon of a second or third attack for the barbarian, it's a significant but pointless boon with an actual cost. I like the new exhaustion mechanics but don't think that they are the right lever for frenzy. Link frenzy to hit dice or something instead of creating a reason to justify adding ways to mitigate & sideline exhaustion as a useful mechanic. [/QUOTE]
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How to fix Path of the Berserker of the Barbarian?
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