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How to flavor your monsters into something special...
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<blockquote data-quote="Mesh Hong" data-source="post: 4970204" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">An extreme example of a multi stage creature I have used is a parasitic entity from the far realms called second skin. It survives by joining with a host and using the host power in conjunction with its own.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">This is a 3 stage boss, which starts as a Huge creature and reduces in size at each stage, ending up as a medium sized creature. The first stage is Second Skin joined with a Fell Troll, when the this form becomes bloodied the body of the Fell Troll cannot contain Second Skin any longer and its flesh sloughs off revealing Second Skins next form, resembling a Living Statue. When this form is reduced to 200 HPs its stone body crumbles away to reveal its final base form which is mass of black tentacles.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Second</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>Skin</strong> <strong>Fell</strong> <strong>Troll</strong></span> Level 20 Solo Brute</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Huge Aberrant Humanoid (phase 1) XP 14,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +16 <strong>Senses</strong> Perception +20, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1190; Bloodied 595; see Shed the Skin</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Regeneration</span></strong><span style="font-family: 'Verdana'"> 10, if takes acid damage regeneration doesn't function next </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">turn</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 34; <strong>Fortitude</strong> 36, <strong>Reflex</strong> 32, <strong>Will</strong> 34</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> charm, disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 20 lightning, 10 radiant; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> 15 psychic, 5 necrotic</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 10</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> <strong>Points</strong> 2</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Stone</strong> <strong>Tipped</strong> <strong>Claw</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 3; attack +23 vs. AC; 2d6+8 damage</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Backhand</strong> <strong>Slam</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 3; attack +21 vs. Reflex; 2d8+8 damage; on hit target is pushed 4 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">squares and knocked prone</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Ferocious</strong> <strong>Attack</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Second Skin makes 2 Stone Tipped Claw and 1 Backhand Slam attack</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Crunching</strong> <strong>Rush</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Second Skin moves up to 10 squares in a straight line, this movement </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">provokes opportunity attacks as normal; when any part of this movement </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">would take him into an enemies space he may make the following attack; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack +20 vs. Fortitude; 1d10+8 damage; on hit Second Skin may either </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">grab target and carry them along or slide them 2 squares and knock them </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">prone, Second Skin may only grab and carry 2 targets, at the end of the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">movement Second Skin makes an attack against each grabbed target; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack +20 vs. Reflex; 2d8+8 damage; on hit target is released from the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">grab, prone and dazed (save ends); on miss target is released from the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">grab</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Eye</strong> <strong>Beam</strong> <strong>Strafe</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> radiant</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 5; attack +21 vs. Reflex; 4d12+7 radiant damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target takes a -4 penalty to attacks (save ends); on miss half damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Bellow</strong> <strong>of</strong> <strong>Revenge</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fear</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 10; attack +21 vs. Will; on hit target is stunned until the end of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">their next turn, after effect target takes a -2 penalty to attack (save </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">ends)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Shed</span></strong><span style="font-family: 'Verdana'"> <strong>the</strong> <strong>Skin</strong> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when first bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When first bloodied Second Skin sheds the Fell Troll revealing its ultimate </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">form, see separate stat block</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Threatening</span></strong><span style="font-family: 'Verdana'"> <strong>Reach</strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Second Skin has threatening reach (3) with its Stone Tipped Claw attack</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> deep speech, common, giant</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +23, Dungeoneering +20, Endurance +24</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 26 (+18) <strong>Dex</strong> 22 (+16) <strong>Wis</strong> 20 (+15)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 28 (+19) <strong>Int</strong> 18 (+14) <strong>Cha</strong> 24 (+17)</span></span></p><p> </p><p><span style="font-family: 'Verdana'">-----------------------------------------------------------------------</span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Second</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>Skin</strong></span> Level 20 Solo Controller</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Aberrant Humanoid (phase 2) XP 0</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +16 <strong>Senses</strong> Perception +20, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 595; Bloodied 297; at 200 HPs see Shed the Stone</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 36; <strong>Fortitude</strong> 34, <strong>Reflex</strong> 33, <strong>Will</strong> 34</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> charm, disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 20 <strong>lightning</strong>, 10 radiant; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> 15 thunder, 5 necrotic</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> <strong>Points</strong> 1</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Stone</strong> <strong>Punch</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; attack +23 vs. AC; 3d6+7 damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Lightning</strong> <strong>Charged</strong> <strong>Punch</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> lightning</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; attack +23 vs. AC; 2d8+7 damage; on hit target takes 10 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">ongoing lightning damage (save ends)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Double</strong> <strong>Punch</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Second Skin makes a Stone Punch and a Lightning Charged Punch attack</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Ultimate</strong> <strong>Control</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> psychic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Line of sight; does not provoke opportunity attacks; attack +24 vs. Will; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">on hit target is dominated (2 saves ends), note Brand gains a +5 bonus to </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Will defence vs. this attack</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Lightning</strong> <strong>Arc</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> lightning</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; attack +24 vs. Reflex; 4d8+7 lightning damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is dazed (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Eye</strong> <strong>Beams</strong> <strong>Strafe</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> radiant</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 5; attack +24 vs. Reflex; 4d12+7 radiant damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target takes a -4 penalty to attacks (save ends); on miss half damage</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Share</span></strong><span style="font-family: 'Verdana'"> <strong>My</strong> <strong>Pain</strong> (Immediate Reaction; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> psychic, when </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">damaged</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When damaged Second Skin may psychically cause damage to a nearby </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">creature and an immediate reaction; range 5; attack +20 vs. Will; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target takes an amount of psychic damage equal to half the total that </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Second Skin took from the attack</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Shed</span></strong><span style="font-family: 'Verdana'"> <strong>the</strong> <strong>Stone</strong> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when reduced to 200 HPs</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When reduced to 200 HPs Second Skins stone flesh falls away revealing its </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">ultimate base form, see separate stat block</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> deep speech, common</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Dungeoneering +20, Endurance +20, Insight +20</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 24 (+17) <strong>Dex</strong> 22 (+16) <strong>Wis</strong> 20 (+15)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 20 (+15) <strong>Int</strong> 26 (+18) <strong>Cha</strong> 24 (+17)</span></span></p><p> </p><p><span style="font-family: 'Verdana'">-----------------------------------------------------------------------</span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Second</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>Skin</strong> <strong>(Base Form)</strong></span> Level 20 Solo Skirmisher</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Aberrant Beast (phase 3) XP 0</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +20 <strong>Senses</strong> Perception +20, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Aura</span></strong><span style="font-family: 'Verdana'"> <strong>of</strong> <strong>Paranoia</strong> (fear, psychic) aura 5; Second Skin and all creatures </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">inside aura count as both allies and enemies, and take all benefits and </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">disadvantages from this (can provide flanking, take both ally and enemy </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">effects from powers and abilities from effects or creatures inside aura)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 200; Bloodied 100; see Refusal to Die</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Regeneration</span></strong><span style="font-family: 'Verdana'"> 10, regenerate does not function next turn if Second Skin </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">takes thunder damage</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 36; <strong>Fortitude</strong> 31, <strong>Reflex</strong> 35, <strong>Will</strong> 35</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> charm, disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 radiant, 10 fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, teleport 3</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> <strong>Points</strong> 1</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Tentacle</strong> <strong>Rake</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +25 vs. AC; 2d6+8 damage; on hit target takes 5 ongoing damage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(save ends)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Double</strong> <strong>Rake</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Second Skin makes 2 Tentacle Rake attacks; if both attacks hit the same </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target they takes 10 ongoing damage (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Psychic</strong> <strong>Tornado</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> psychic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 3; attack +21 vs. Will; 3d8+8 psychic damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">pushed 6 squares and knocked prone</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Mass</strong> <strong>Domination</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> psychic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 5; attack +20 vs. Will; 1d6+8 psychic damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">dominated (save ends); Brand gets a +5 bonus to Will defence against this </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Refusal</strong> <strong>to</strong> <strong>Die</strong> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, when first reduced to </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">0 HPs</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 5; attack +22 vs. Fortitude; 2d6+8 necrotic damage; on hit Second </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Skin regains a number HPs equal to the damage taken by target</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Combat</span></strong><span style="font-family: 'Verdana'"> <strong>Advantage</strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Second Skin deals 2d6 extra damage with melee attacks when it has </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">combat advantage</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> deep speech, telepathy 10</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Dungeoneering +20</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 20 (+15) <strong>Dex</strong> 26 (+18) <strong>Wis</strong> 20 (+15)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 18 (+14) <strong>Int</strong> 22 (+16) <strong>Cha</strong> 26 (+18)</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4970204, member: 73463"] [FONT=Verdana][COLOR=white]An extreme example of a multi stage creature I have used is a parasitic entity from the far realms called second skin. It survives by joining with a host and using the host power in conjunction with its own.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]This is a 3 stage boss, which starts as a Huge creature and reduces in size at each stage, ending up as a medium sized creature. The first stage is Second Skin joined with a Fell Troll, when the this form becomes bloodied the body of the Fell Troll cannot contain Second Skin any longer and its flesh sloughs off revealing Second Skins next form, resembling a Living Statue. When this form is reduced to 200 HPs its stone body crumbles away to reveal its final base form which is mass of black tentacles.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Second[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B]Skin[/B] [B]Fell[/B] [B]Troll[/B][/SIZE] Level 20 Solo Brute[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Huge Aberrant Humanoid (phase 1) XP 14,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +16 [B]Senses[/B] Perception +20, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1190; Bloodied 595; see Shed the Skin[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Regeneration[/FONT][/B][FONT=Verdana] 10, if takes acid damage regeneration doesn't function next [/FONT][/COLOR] [COLOR=white][FONT=Verdana]turn[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 34; [B]Fortitude[/B] 36, [B]Reflex[/B] 32, [B]Will[/B] 34[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] charm, disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 20 lightning, 10 radiant; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] 15 psychic, 5 necrotic[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 10[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] [B]Points[/B] 2[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Stone[/B] [B]Tipped[/B] [B]Claw[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 3; attack +23 vs. AC; 2d6+8 damage[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Backhand[/B] [B]Slam[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 3; attack +21 vs. Reflex; 2d8+8 damage; on hit target is pushed 4 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]squares and knocked prone[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Ferocious[/B] [B]Attack[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Second Skin makes 2 Stone Tipped Claw and 1 Backhand Slam attack[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Crunching[/B] [B]Rush[/B] (Standard; recharge :5::6:)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Second Skin moves up to 10 squares in a straight line, this movement [/COLOR][/FONT] [FONT=Verdana][COLOR=white]provokes opportunity attacks as normal; when any part of this movement [/COLOR][/FONT] [FONT=Verdana][COLOR=white]would take him into an enemies space he may make the following attack; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack +20 vs. Fortitude; 1d10+8 damage; on hit Second Skin may either [/COLOR][/FONT] [FONT=Verdana][COLOR=white]grab target and carry them along or slide them 2 squares and knock them [/COLOR][/FONT] [FONT=Verdana][COLOR=white]prone, Second Skin may only grab and carry 2 targets, at the end of the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]movement Second Skin makes an attack against each grabbed target; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack +20 vs. Reflex; 2d8+8 damage; on hit target is released from the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]grab, prone and dazed (save ends); on miss target is released from the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]grab[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Eye[/B] [B]Beam[/B] [B]Strafe[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] radiant[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 5; attack +21 vs. Reflex; 4d12+7 radiant damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target takes a -4 penalty to attacks (save ends); on miss half damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Bellow[/B] [B]of[/B] [B]Revenge[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fear[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 10; attack +21 vs. Will; on hit target is stunned until the end of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]their next turn, after effect target takes a -2 penalty to attack (save [/COLOR][/FONT] [FONT=Verdana][COLOR=white]ends)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Shed[/FONT][/B][FONT=Verdana] [B]the[/B] [B]Skin[/B] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when first bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When first bloodied Second Skin sheds the Fell Troll revealing its ultimate [/COLOR][/FONT] [FONT=Verdana][COLOR=white]form, see separate stat block[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Threatening[/FONT][/B][FONT=Verdana] [B]Reach[/B][/FONT][/COLOR] [FONT=Verdana][COLOR=white]Second Skin has threatening reach (3) with its Stone Tipped Claw attack[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] deep speech, common, giant[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +23, Dungeoneering +20, Endurance +24[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 26 (+18) [B]Dex[/B] 22 (+16) [B]Wis[/B] 20 (+15)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 28 (+19) [B]Int[/B] 18 (+14) [B]Cha[/B] 24 (+17)[/FONT][/COLOR] [FONT=Verdana]-----------------------------------------------------------------------[/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Second[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B]Skin[/B][/SIZE] Level 20 Solo Controller[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Aberrant Humanoid (phase 2) XP 0[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +16 [B]Senses[/B] Perception +20, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 595; Bloodied 297; at 200 HPs see Shed the Stone[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 36; [B]Fortitude[/B] 34, [B]Reflex[/B] 33, [B]Will[/B] 34[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] charm, disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 20 [B]lightning[/B], 10 radiant; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] 15 thunder, 5 necrotic[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] [B]Points[/B] 1[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Stone[/B] [B]Punch[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 2; attack +23 vs. AC; 3d6+7 damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Lightning[/B] [B]Charged[/B] [B]Punch[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] lightning[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 2; attack +23 vs. AC; 2d8+7 damage; on hit target takes 10 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]ongoing lightning damage (save ends)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Double[/B] [B]Punch[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Second Skin makes a Stone Punch and a Lightning Charged Punch attack[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Ultimate[/B] [B]Control[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] psychic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Line of sight; does not provoke opportunity attacks; attack +24 vs. Will; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]on hit target is dominated (2 saves ends), note Brand gains a +5 bonus to [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Will defence vs. this attack[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Lightning[/B] [B]Arc[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] lightning[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; attack +24 vs. Reflex; 4d8+7 lightning damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is dazed (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Eye[/B] [B]Beams[/B] [B]Strafe[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] radiant[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 5; attack +24 vs. Reflex; 4d12+7 radiant damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target takes a -4 penalty to attacks (save ends); on miss half damage[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Share[/FONT][/B][FONT=Verdana] [B]My[/B] [B]Pain[/B] (Immediate Reaction; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] psychic, when [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]damaged[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When damaged Second Skin may psychically cause damage to a nearby [/COLOR][/FONT] [FONT=Verdana][COLOR=white]creature and an immediate reaction; range 5; attack +20 vs. Will; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target takes an amount of psychic damage equal to half the total that [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Second Skin took from the attack[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Shed[/FONT][/B][FONT=Verdana] [B]the[/B] [B]Stone[/B] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when reduced to 200 HPs[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When reduced to 200 HPs Second Skins stone flesh falls away revealing its [/COLOR][/FONT] [FONT=Verdana][COLOR=white]ultimate base form, see separate stat block[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] deep speech, common[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Dungeoneering +20, Endurance +20, Insight +20[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 24 (+17) [B]Dex[/B] 22 (+16) [B]Wis[/B] 20 (+15)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 20 (+15) [B]Int[/B] 26 (+18) [B]Cha[/B] 24 (+17)[/FONT][/COLOR] [FONT=Verdana]-----------------------------------------------------------------------[/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Second[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B]Skin[/B] [B](Base Form)[/B][/SIZE] Level 20 Solo Skirmisher[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Aberrant Beast (phase 3) XP 0[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +20 [B]Senses[/B] Perception +20, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Aura[/FONT][/B][FONT=Verdana] [B]of[/B] [B]Paranoia[/B] (fear, psychic) aura 5; Second Skin and all creatures [/FONT][/COLOR] [COLOR=white][FONT=Verdana]inside aura count as both allies and enemies, and take all benefits and [/FONT][/COLOR] [COLOR=white][FONT=Verdana]disadvantages from this (can provide flanking, take both ally and enemy [/FONT][/COLOR] [COLOR=white][FONT=Verdana]effects from powers and abilities from effects or creatures inside aura)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 200; Bloodied 100; see Refusal to Die[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Regeneration[/FONT][/B][FONT=Verdana] 10, regenerate does not function next turn if Second Skin [/FONT][/COLOR] [COLOR=white][FONT=Verdana]takes thunder damage[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 36; [B]Fortitude[/B] 31, [B]Reflex[/B] 35, [B]Will[/B] 35[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] charm, disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 radiant, 10 fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, teleport 3[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] [B]Points[/B] 1[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Tentacle[/B] [B]Rake[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +25 vs. AC; 2d6+8 damage; on hit target takes 5 ongoing damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white](save ends)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Double[/B] [B]Rake[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Second Skin makes 2 Tentacle Rake attacks; if both attacks hit the same [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target they takes 10 ongoing damage (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Psychic[/B] [B]Tornado[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] psychic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 3; attack +21 vs. Will; 3d8+8 psychic damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]pushed 6 squares and knocked prone[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Mass[/B] [B]Domination[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] psychic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 5; attack +20 vs. Will; 1d6+8 psychic damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]dominated (save ends); Brand gets a +5 bonus to Will defence against this [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Refusal[/B] [B]to[/B] [B]Die[/B] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic, when first reduced to [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]0 HPs[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 5; attack +22 vs. Fortitude; 2d6+8 necrotic damage; on hit Second [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Skin regains a number HPs equal to the damage taken by target[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Combat[/FONT][/B][FONT=Verdana] [B]Advantage[/B][/FONT][/COLOR] [FONT=Verdana][COLOR=white]Second Skin deals 2d6 extra damage with melee attacks when it has [/COLOR][/FONT] [FONT=Verdana][COLOR=white]combat advantage[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] deep speech, telepathy 10[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Dungeoneering +20[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 20 (+15) [B]Dex[/B] 26 (+18) [B]Wis[/B] 20 (+15)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 18 (+14) [B]Int[/B] 22 (+16) [B]Cha[/B] 26 (+18)[/FONT][/COLOR] [/QUOTE]
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