Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How to foil single-target focus?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Psikus" data-source="post: 4792323" data-attributes="member: 66049"><p>Yet another option would be making monsters that gain an attack bonus (or other powerful effect, like imposing conditions on PCs) each turn they are not attacked. Just don't use stunning or immobilizing effects as punishment, or your players will enter a vicious circle.</p><p></p><p>And, of course, my favourite alternative: Get the party into a dungeon full of gnomes! Fade Away (consider giving it as an at-will) is the ultimate tool against focus fire. And, of course, you have advantage of getting to kill dozens of the little nuisances <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>As I typed the previous paragraph, I thought of an interesting (evil) way to houserule Goblin Tactics: Let them have the shift as an interrupt, but trigger the second time they are attacked each turn. This is close to the original and fits the theme of the race, but it should force your players to change their tactics.</p><p></p><p>As a final note, I don't think it's reasonable to use these kind of methods for every encounter - it will grow old soon. Something you can use much more frequently (as in, always) is having multiple marking soldiers in each monster group.</p></blockquote><p></p>
[QUOTE="Psikus, post: 4792323, member: 66049"] Yet another option would be making monsters that gain an attack bonus (or other powerful effect, like imposing conditions on PCs) each turn they are not attacked. Just don't use stunning or immobilizing effects as punishment, or your players will enter a vicious circle. And, of course, my favourite alternative: Get the party into a dungeon full of gnomes! Fade Away (consider giving it as an at-will) is the ultimate tool against focus fire. And, of course, you have advantage of getting to kill dozens of the little nuisances ;) As I typed the previous paragraph, I thought of an interesting (evil) way to houserule Goblin Tactics: Let them have the shift as an interrupt, but trigger the second time they are attacked each turn. This is close to the original and fits the theme of the race, but it should force your players to change their tactics. As a final note, I don't think it's reasonable to use these kind of methods for every encounter - it will grow old soon. Something you can use much more frequently (as in, always) is having multiple marking soldiers in each monster group. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How to foil single-target focus?
Top