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How to fortify a Dwarven Mine? (Elfblood Wanderers players, don't read this!)
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<blockquote data-quote="Rahkan" data-source="post: 293315" data-attributes="member: 3583"><p><strong>Re: Re: In terms of poisonous gas</strong></p><p></p><p></p><p></p><p>Thats true, but then I wouldn't bury all my magical items with me while my offspring fight for their lives against various goblinoid nasties. And I wouldn't live in a tower if I knew a rival wizard could knock it down with a few fireballs at the base. And I wouldn't put wierd animals in my moat, or lair. And I wouldn't bury my body (as opposed to cremation) if I knew some crazy necromancer could raise me and command me to do his bidding. And I was at all intelligent (above 14 or 15 intelligence) I would never study swordplay before magic. And I definately wouldn't live underground. And if I <em>knew</em> there was a heaven I probably would commit suicide after the first rough patch and at the very least I wouldn't take life so seriously. I'd definately hit the temple every day. I would never summon demons and devils. So I guess sometimes a little bit of self-consistency dissappears with the fantasy genre. </p><p></p><p> I think this one has about as much risk as to the owner as the average trap. There's no wind underground after all, so the poison gas isn't really going anywhere. And its hardly going to get <em>less</em> dense. And it might be an interesting encounter if done right.</p></blockquote><p></p>
[QUOTE="Rahkan, post: 293315, member: 3583"] [b]Re: Re: In terms of poisonous gas[/b] Thats true, but then I wouldn't bury all my magical items with me while my offspring fight for their lives against various goblinoid nasties. And I wouldn't live in a tower if I knew a rival wizard could knock it down with a few fireballs at the base. And I wouldn't put wierd animals in my moat, or lair. And I wouldn't bury my body (as opposed to cremation) if I knew some crazy necromancer could raise me and command me to do his bidding. And I was at all intelligent (above 14 or 15 intelligence) I would never study swordplay before magic. And I definately wouldn't live underground. And if I [I]knew[/I] there was a heaven I probably would commit suicide after the first rough patch and at the very least I wouldn't take life so seriously. I'd definately hit the temple every day. I would never summon demons and devils. So I guess sometimes a little bit of self-consistency dissappears with the fantasy genre. I think this one has about as much risk as to the owner as the average trap. There's no wind underground after all, so the poison gas isn't really going anywhere. And its hardly going to get [I]less[/I] dense. And it might be an interesting encounter if done right. [/QUOTE]
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How to fortify a Dwarven Mine? (Elfblood Wanderers players, don't read this!)
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