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How to generate a Potion Merchants Stock?
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<blockquote data-quote="Li Shenron" data-source="post: 7296029" data-attributes="member: 1465"><p>Quickest idea, using this list: <a href="https://donjon.bin.sh/5e/magic_items/" target="_blank">https://donjon.bin.sh/5e/magic_items/</a></p><p></p><p>- there are 2 common potions, roll 1d4 for each one of them</p><p>- there are 10 uncommon potions, roll 3d10</p><p>- there are 12 rare potions, roll 2d12</p><p>- there are 8 very rare potions, roll 1d8</p><p></p><p>This means 8-14 potions on sale at any time, including duplicates. If this is too few potions for your tastes, roll everything a second time.</p><p></p><p>I don't know what you mean with mixed potions, do you intend to use the "potion miscibility" variant and have some varying effect or to just allow 2 potions mixed into one that can be drunk in a single action? </p><p></p><p>Either way, you could roll the following:</p><p></p><p>1- 1d2 or 1d4 for the number of mixed potions on sale</p><p>2- for each potion, roll for the two actual effects in this way: </p><p>2a-- first roll a 1d4 to pick the category (common, uncommon, rare, very rare)</p><p>2b-- roll a 1d2, 1d10, 1d12 or 1d8 (depending on the category) to choose which effect exactly</p><p>2c-- repeat last two steps for the second effect</p><p>(2d-- if using the varying miscibility effects, roll on the "potion miscibility table", if you get an explosion then remove the potion from sale, so this can sometimes result in 0 mixed potions on sale)</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7296029, member: 1465"] Quickest idea, using this list: [URL]https://donjon.bin.sh/5e/magic_items/[/URL] - there are 2 common potions, roll 1d4 for each one of them - there are 10 uncommon potions, roll 3d10 - there are 12 rare potions, roll 2d12 - there are 8 very rare potions, roll 1d8 This means 8-14 potions on sale at any time, including duplicates. If this is too few potions for your tastes, roll everything a second time. I don't know what you mean with mixed potions, do you intend to use the "potion miscibility" variant and have some varying effect or to just allow 2 potions mixed into one that can be drunk in a single action? Either way, you could roll the following: 1- 1d2 or 1d4 for the number of mixed potions on sale 2- for each potion, roll for the two actual effects in this way: 2a-- first roll a 1d4 to pick the category (common, uncommon, rare, very rare) 2b-- roll a 1d2, 1d10, 1d12 or 1d8 (depending on the category) to choose which effect exactly 2c-- repeat last two steps for the second effect (2d-- if using the varying miscibility effects, roll on the "potion miscibility table", if you get an explosion then remove the potion from sale, so this can sometimes result in 0 mixed potions on sale) [/QUOTE]
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