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General Tabletop Discussion
*TTRPGs General
How to get a noncombatant nemesis to oppose a whole party?
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<blockquote data-quote="Thornir Alekeg" data-source="post: 4120838" data-attributes="member: 15651"><p>Wait.</p><p></p><p>I think you are trying too hard. It doesn't make sense to have a nemesis for the party if they haven't yet done anything to warrant it. Trying to create something like you are doing is going to feel artificial and the players may not buy into it. Your players have already once been willing to abandon a failing effort. If they can't buy into this nemesis, they will walk away from that as well. </p><p></p><p>Wait until they give you something to work with. Once they do, try it out and observe their reaction. You may find they have little interest in a recurring enemy they cannot directly defeat. If so, don't try and force it on them.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 4120838, member: 15651"] Wait. I think you are trying too hard. It doesn't make sense to have a nemesis for the party if they haven't yet done anything to warrant it. Trying to create something like you are doing is going to feel artificial and the players may not buy into it. Your players have already once been willing to abandon a failing effort. If they can't buy into this nemesis, they will walk away from that as well. Wait until they give you something to work with. Once they do, try it out and observe their reaction. You may find they have little interest in a recurring enemy they cannot directly defeat. If so, don't try and force it on them. [/QUOTE]
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How to get a noncombatant nemesis to oppose a whole party?
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