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How to get a noncombatant nemesis to oppose a whole party?
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<blockquote data-quote="Kheti sa-Menik" data-source="post: 4122961" data-attributes="member: 22721"><p>Exactly. See the TV show "Angel" and the relationship between the title character and the law firm Wolfram and Hart. W&H is very powerful in two senses: first, they are quite influential and deeply buried in legitimate society, with wealthy clients and ties to political figures. If one were to attack them directly, as Angel does on occasion, it causes problems with legitimate authority, getting the attacker arrested for example. This influence allows the firm to take retributive action against the attacker in various legitimate ways...like buying then foreclosing on the hero's HQ, bankrupting the hero, causing various problems for the heros with civil authorities.</p><p>Second, W&H is quite powerful in criminal and supernatural arenas as well: they have a squad of tough guys ready to do violence on their behalf who can't be connected back to the firm as well as specialists...psychics, demons, assassins, wizards, etc that can be called upon to enact vengeance on anyone who attacks them.</p><p></p><p>Create an NPC BBEG who embodies these aspects: the PCs know where he is, know where his HQ is, but can't attack him due to the reasons above.</p><p></p><p>Plus it has the added bonus of allowing you to pull punches when the PCs are really down and out....the BBEG doesn't want the public perception to be that he is using his immense resources to attack a small group of individuals. </p><p></p><p>It becomes a private war between PCs and BBEG, fighting their battles in the shadows and the PCS trying to find a way to bring the BBEG down successfully.</p></blockquote><p></p>
[QUOTE="Kheti sa-Menik, post: 4122961, member: 22721"] Exactly. See the TV show "Angel" and the relationship between the title character and the law firm Wolfram and Hart. W&H is very powerful in two senses: first, they are quite influential and deeply buried in legitimate society, with wealthy clients and ties to political figures. If one were to attack them directly, as Angel does on occasion, it causes problems with legitimate authority, getting the attacker arrested for example. This influence allows the firm to take retributive action against the attacker in various legitimate ways...like buying then foreclosing on the hero's HQ, bankrupting the hero, causing various problems for the heros with civil authorities. Second, W&H is quite powerful in criminal and supernatural arenas as well: they have a squad of tough guys ready to do violence on their behalf who can't be connected back to the firm as well as specialists...psychics, demons, assassins, wizards, etc that can be called upon to enact vengeance on anyone who attacks them. Create an NPC BBEG who embodies these aspects: the PCs know where he is, know where his HQ is, but can't attack him due to the reasons above. Plus it has the added bonus of allowing you to pull punches when the PCs are really down and out....the BBEG doesn't want the public perception to be that he is using his immense resources to attack a small group of individuals. It becomes a private war between PCs and BBEG, fighting their battles in the shadows and the PCS trying to find a way to bring the BBEG down successfully. [/QUOTE]
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How to get a noncombatant nemesis to oppose a whole party?
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