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How to get into a Mordenkainen's Magnificent Mansion
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<blockquote data-quote="Marshall Gatten" data-source="post: 6153843" data-attributes="member: 6705156"><p>That part should be pretty easy. Anybody who can cast the spell will know what plane they are traveling to, because I find it hard to justify saying that you are creating a thing on another plane using a recipe that doesn't mention what plane it is. Perhaps different formulations of the spell use different planes, but it's not like nobody ever copies scrolls. With something this powerful, I doubt there are many variations, and there is probably only one. So, anybody who knows how to cast the spell will know what plane you've traveled to. </p><p> </p><p> I suppose this might be hard, depending on the DM. Personally, if a caster knows where they want to go (see above) then I'd think they would be able to figure out what frequency to tune the fork to. I imagine they'd probably have to go there and conduct some sort of experiment to find out the harmonic frequency of the destination. So, they'd just cast Mordenkainen's Magnificent Mansion and conduct the experiment in the Mansion's living room. (I imagine it would consist of ringing a whole bunch of various tuning forks and figuring from them where the necessary harmonic is.) When they come home, they make their special fork, and now they have a key that will let them storm the gates of anybody using the same version of Mordenkainen's Magnificent Mansion.</p></blockquote><p></p>
[QUOTE="Marshall Gatten, post: 6153843, member: 6705156"] That part should be pretty easy. Anybody who can cast the spell will know what plane they are traveling to, because I find it hard to justify saying that you are creating a thing on another plane using a recipe that doesn't mention what plane it is. Perhaps different formulations of the spell use different planes, but it's not like nobody ever copies scrolls. With something this powerful, I doubt there are many variations, and there is probably only one. So, anybody who knows how to cast the spell will know what plane you've traveled to. I suppose this might be hard, depending on the DM. Personally, if a caster knows where they want to go (see above) then I'd think they would be able to figure out what frequency to tune the fork to. I imagine they'd probably have to go there and conduct some sort of experiment to find out the harmonic frequency of the destination. So, they'd just cast Mordenkainen's Magnificent Mansion and conduct the experiment in the Mansion's living room. (I imagine it would consist of ringing a whole bunch of various tuning forks and figuring from them where the necessary harmonic is.) When they come home, they make their special fork, and now they have a key that will let them storm the gates of anybody using the same version of Mordenkainen's Magnificent Mansion. [/QUOTE]
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