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How to get players more involved in the game
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<blockquote data-quote="King_Stannis" data-source="post: 130839" data-attributes="member: 324"><p>i know you mentioned about your players sitting on a couch...that actually could be part of the problem there. maybe they are getting too relaxed and sort of "zoning" out.</p><p></p><p>aside from that, try starting the evening in the middle of a fight. do something to throw your players for a loop. you need only tell them: "look, here are the circumstances - [player A] unintentionally insulted this tavern patron [or store owner, etc]. the patron took it personally, drew his blade, lined up some friends, and here you are....". don't make it deadly, but make it have repurcussions throughout the night. </p><p></p><p>also, give them a mystery to toy with - even if you have no idea where it will lead yourself. perhaps one of the PC's has a vision of an undersea treasure appear in his wine glass as he is about to take a sip. maybe another PC has a constant vision of death. maybe the group comes across a painting of village life/landscape...only to have the PC's themselves appear inexplicably in the painting at some future date.</p><p></p><p>tantalize them with mystery and grap their attention early with some immediate dice rolling. </p><p></p><p>and stay off the couch! </p><p></p><p>hope it works out.</p></blockquote><p></p>
[QUOTE="King_Stannis, post: 130839, member: 324"] i know you mentioned about your players sitting on a couch...that actually could be part of the problem there. maybe they are getting too relaxed and sort of "zoning" out. aside from that, try starting the evening in the middle of a fight. do something to throw your players for a loop. you need only tell them: "look, here are the circumstances - [player A] unintentionally insulted this tavern patron [or store owner, etc]. the patron took it personally, drew his blade, lined up some friends, and here you are....". don't make it deadly, but make it have repurcussions throughout the night. also, give them a mystery to toy with - even if you have no idea where it will lead yourself. perhaps one of the PC's has a vision of an undersea treasure appear in his wine glass as he is about to take a sip. maybe another PC has a constant vision of death. maybe the group comes across a painting of village life/landscape...only to have the PC's themselves appear inexplicably in the painting at some future date. tantalize them with mystery and grap their attention early with some immediate dice rolling. and stay off the couch! hope it works out. [/QUOTE]
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