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How to get to windwright captain?
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<blockquote data-quote="jasin" data-source="post: 3143798" data-attributes="member: 7531"><p>There might be a new Eberron campaign starting soon, and I'm thinking </p><p>about playing a windwright captain.</p><p></p><p>Any suggestion on how to get there?</p><p></p><p>The most obvious ways are bard and artificer. But there's already an </p><p>artificer in the party, and the bard misses out too much for my tastes </p><p>by going into windwright captain.</p><p></p><p>Swashbuckler/artificer seems interesting. Definitely fits the general </p><p>concept, and gets multiple uses out of Int. But what to do afterwards? </p><p>The best features of the swashbuckler beyond level 3 is good skills and </p><p>good BAB; the class features are kind of meh, especially if they're </p><p>delayed by the artificer and windwright captain levels.</p><p></p><p>Rogue/duskblade might be nice. Sadly, the duskblade doesn't offer as </p><p>many electricity spells as I would like for this character, but a decent </p><p>portrayal of the wind/storm/swashbuckler theme could still be done with </p><p>shocking grasp, swift fly, swift expeditious retreat...</p><p></p><p>Beguiler and spellthief both have spellcasting and use magic device, </p><p>allowing them to qualify without multiclassing. But a beguiler, like any </p><p>primary spellcaster, would suffers quite a bit from losing two </p><p>spellcasting levels, and I haven't read spellthief carefully enough to </p><p>know much about it.</p><p></p><p>Thoughts? Which of the above would you play? Suggestions? Any other good </p><p>ways to make a windwright captain I missed? Experiences? Have you ever </p><p>played a windwright captain, and if so, how did you like it?</p></blockquote><p></p>
[QUOTE="jasin, post: 3143798, member: 7531"] There might be a new Eberron campaign starting soon, and I'm thinking about playing a windwright captain. Any suggestion on how to get there? The most obvious ways are bard and artificer. But there's already an artificer in the party, and the bard misses out too much for my tastes by going into windwright captain. Swashbuckler/artificer seems interesting. Definitely fits the general concept, and gets multiple uses out of Int. But what to do afterwards? The best features of the swashbuckler beyond level 3 is good skills and good BAB; the class features are kind of meh, especially if they're delayed by the artificer and windwright captain levels. Rogue/duskblade might be nice. Sadly, the duskblade doesn't offer as many electricity spells as I would like for this character, but a decent portrayal of the wind/storm/swashbuckler theme could still be done with shocking grasp, swift fly, swift expeditious retreat... Beguiler and spellthief both have spellcasting and use magic device, allowing them to qualify without multiclassing. But a beguiler, like any primary spellcaster, would suffers quite a bit from losing two spellcasting levels, and I haven't read spellthief carefully enough to know much about it. Thoughts? Which of the above would you play? Suggestions? Any other good ways to make a windwright captain I missed? Experiences? Have you ever played a windwright captain, and if so, how did you like it? [/QUOTE]
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How to get to windwright captain?
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