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How to guard a teleportation circle
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<blockquote data-quote="DanotheSlender" data-source="post: 6069310" data-attributes="member: 6703724"><p>Mind you my experience with teleportation circles is homebrew from 2nd ed. as compiled by our entire group including the DM. we tossed around several ideas for protecting the area from outsiders. One was a passphrase, upon porting in a passphrase must be uttered within a few seconds or rays of disintegration, designated with no save, would criscross the pad, so anything standing more than a couple inches from the floor, or even magicly suspended up to 6 feet would be struck. another was a dual receiver within the pad, so a note or item with a signifying glyph would appear, the glyph would complete the larger part of the circle, or deactivate the defenses and allow those following to complete the port. Our group used glyphed rings, and occasionaly the scrap of paper or even a peice of bark inscribed with the glyph. note the rings etc were non magical until they were inside the confines of the circle, also circles were only on the receiving end, you could port in from deep within a dungeon, and unless you found an area where you could inscribe another ring for safe return, chalk rings and sand drawings etc. were acceptable for more versatility of the spell, to get back you had to take the long road.</p><p></p><p>Game On!!</p></blockquote><p></p>
[QUOTE="DanotheSlender, post: 6069310, member: 6703724"] Mind you my experience with teleportation circles is homebrew from 2nd ed. as compiled by our entire group including the DM. we tossed around several ideas for protecting the area from outsiders. One was a passphrase, upon porting in a passphrase must be uttered within a few seconds or rays of disintegration, designated with no save, would criscross the pad, so anything standing more than a couple inches from the floor, or even magicly suspended up to 6 feet would be struck. another was a dual receiver within the pad, so a note or item with a signifying glyph would appear, the glyph would complete the larger part of the circle, or deactivate the defenses and allow those following to complete the port. Our group used glyphed rings, and occasionaly the scrap of paper or even a peice of bark inscribed with the glyph. note the rings etc were non magical until they were inside the confines of the circle, also circles were only on the receiving end, you could port in from deep within a dungeon, and unless you found an area where you could inscribe another ring for safe return, chalk rings and sand drawings etc. were acceptable for more versatility of the spell, to get back you had to take the long road. Game On!! [/QUOTE]
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