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How to Handle a "Character Switcher"?
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<blockquote data-quote="Clefton Twain" data-source="post: 422108" data-attributes="member: 1138"><p>This player is definitely not a cheater and he plays in another campaign with DM'd by another person in our group and he seems to enjoy that character more. That character, however, is a 15th level Arcane Archer/Deepwood Sniper with a pretty badass bow so he does pretty well for himself.</p><p></p><p>I guess I just need to talk to him some more and see how we can reach an agreement. He never responded to the email I sent him but I'll see him tomorrow night at the other game.</p><p></p><p>When all is said and done, I'm really not adverse to character switching if there are good reasons or, yes, if the player is simply getting bored. I guess it just gets excessive in my mind when he is *always* talking about his next character. It makes me feel like, no matter what I do, he is not enjoying himself.</p><p></p><p>And I am definitely not going to write any plot for the character.</p><p></p><p>The only other problem I have with character switching is the party dynamic for encounters. It makes it a little tougher for me to write the story and the encounters if I never know what he's going to be next. If I write a couple of really tough encounters and he switches characters, boom, he's down two levels and might die easier. Plus his character may not work well with the encounters I've written so I have to go back and re-evaluate them all.</p><p></p><p>Plus, when you get up to 12th+ level, creating a character can take a really stinkin' long time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>--CT</p></blockquote><p></p>
[QUOTE="Clefton Twain, post: 422108, member: 1138"] This player is definitely not a cheater and he plays in another campaign with DM'd by another person in our group and he seems to enjoy that character more. That character, however, is a 15th level Arcane Archer/Deepwood Sniper with a pretty badass bow so he does pretty well for himself. I guess I just need to talk to him some more and see how we can reach an agreement. He never responded to the email I sent him but I'll see him tomorrow night at the other game. When all is said and done, I'm really not adverse to character switching if there are good reasons or, yes, if the player is simply getting bored. I guess it just gets excessive in my mind when he is *always* talking about his next character. It makes me feel like, no matter what I do, he is not enjoying himself. And I am definitely not going to write any plot for the character. The only other problem I have with character switching is the party dynamic for encounters. It makes it a little tougher for me to write the story and the encounters if I never know what he's going to be next. If I write a couple of really tough encounters and he switches characters, boom, he's down two levels and might die easier. Plus his character may not work well with the encounters I've written so I have to go back and re-evaluate them all. Plus, when you get up to 12th+ level, creating a character can take a really stinkin' long time. :( --CT [/QUOTE]
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