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How to handle a shapechanging Mermaid
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<blockquote data-quote="Remathilis" data-source="post: 6575682" data-attributes="member: 7635"><p>[MENTION=9789]evilbob[/MENTION] kinda got what I was concerned about.</p><p></p><p>It basically came down to what kind of shapechanging the merfolk did: if the merfolk's flesh reshaped then it makes sense anything she was wearing would be unaffected and either dropped/destroyed as she changed. If the change was magical (as in, some form of innate magic or a permanent spell effect) than the druidic model of merging or dropping at will would make more sense. The former seems more "realistic" (as far as such a term can be used in this situation) but the latter is more player-friendly (she doesn't worry about nudity, retrieving lost gear, etc). And since all the tail did was trade out your land speed for a swim speed (something a water genasi gets naturally) the tail was mostly cosmetic. </p><p></p><p>Furthermore, despite having the idea before this (and just never thinking about the ramification of tail-changing) I realized the issue was coming down to not wanting to bother /her/ as a player. She's new and I didn't want to inconvenience her. If one of my normal long-term players had done it, I'd probably have stuck with the MM definition of shape change (aka lose your gear). That kinda gave me a warning bell this wasn't going to work. </p><p></p><p>As I said, she is going to go with a water genasi who is half-merfolk, have marid. She gets the kinda cosmetic elements she wants (sans tail), but is equally adept on-and-off land and doesn't worry about needing special gear (or losing it) with a change. She was a bit bummed, but she kinda understood that a merfolk tail would be impractical, so that worked. She's leaning towards either a sea-druid or a bard (heh) so we'll see what happens.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6575682, member: 7635"] [MENTION=9789]evilbob[/MENTION] kinda got what I was concerned about. It basically came down to what kind of shapechanging the merfolk did: if the merfolk's flesh reshaped then it makes sense anything she was wearing would be unaffected and either dropped/destroyed as she changed. If the change was magical (as in, some form of innate magic or a permanent spell effect) than the druidic model of merging or dropping at will would make more sense. The former seems more "realistic" (as far as such a term can be used in this situation) but the latter is more player-friendly (she doesn't worry about nudity, retrieving lost gear, etc). And since all the tail did was trade out your land speed for a swim speed (something a water genasi gets naturally) the tail was mostly cosmetic. Furthermore, despite having the idea before this (and just never thinking about the ramification of tail-changing) I realized the issue was coming down to not wanting to bother /her/ as a player. She's new and I didn't want to inconvenience her. If one of my normal long-term players had done it, I'd probably have stuck with the MM definition of shape change (aka lose your gear). That kinda gave me a warning bell this wasn't going to work. As I said, she is going to go with a water genasi who is half-merfolk, have marid. She gets the kinda cosmetic elements she wants (sans tail), but is equally adept on-and-off land and doesn't worry about needing special gear (or losing it) with a change. She was a bit bummed, but she kinda understood that a merfolk tail would be impractical, so that worked. She's leaning towards either a sea-druid or a bard (heh) so we'll see what happens. [/QUOTE]
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