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How to handle adventuring loot outside of a strong economy?
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<blockquote data-quote="pming" data-source="post: 8126768" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>Do the PC's "owe" anyone for this opportunity? Like, are they part of "the government", or maybe a "trading company" or are they doing this under the employ of some rich mogul from back home in France/Germany/England/Norway/Sweden/etc?</p><p></p><p>If they ARE "indebted/working for" someone or an organization, then just have any "GP Value" of stuff they get/recover/etc, then equate some GP value into "Status Points" or "Contribution Merit". This total is then kept by the PC's and they can then 'use' these points to obtain stuff; information, weapons, medical help, horses, helpers, etc.</p><p></p><p>That way, if they find a magic item they don't want...they "hand it over to the Company" and it gets crated up and sent back to the Homeland. PC gets X amount of StatusPoints, then, if the PC needs to travel down the coast and needs a horse...he just head's over to an outfitter and "shows his mark"; outfitter then basically treats it as an IOU from the Company; PC get's a horse and tack.</p><p></p><p>This removes the need for specific GP value trading...and it also reinforces the idea of the PC's still having strong ties and responsibilities to the Big Players in the New World (governments, uber rich nobility, churches, trading companies, etc).</p><p></p><p>Maybe that will work? Once you establish that the Native's can also make use of this...so the PC can give a Chief a "letter of mark/purchase/IOU" that the Chief can then trade with other Europeans for stuff they want...all without the Native Americans actually having to travel directly into, say, 'Boston', or maybe use it as a bribe to an army captain who has designs on a fertile valley for setting up a fort or something...</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8126768, member: 45197"] Hiya! Do the PC's "owe" anyone for this opportunity? Like, are they part of "the government", or maybe a "trading company" or are they doing this under the employ of some rich mogul from back home in France/Germany/England/Norway/Sweden/etc? If they ARE "indebted/working for" someone or an organization, then just have any "GP Value" of stuff they get/recover/etc, then equate some GP value into "Status Points" or "Contribution Merit". This total is then kept by the PC's and they can then 'use' these points to obtain stuff; information, weapons, medical help, horses, helpers, etc. That way, if they find a magic item they don't want...they "hand it over to the Company" and it gets crated up and sent back to the Homeland. PC gets X amount of StatusPoints, then, if the PC needs to travel down the coast and needs a horse...he just head's over to an outfitter and "shows his mark"; outfitter then basically treats it as an IOU from the Company; PC get's a horse and tack. This removes the need for specific GP value trading...and it also reinforces the idea of the PC's still having strong ties and responsibilities to the Big Players in the New World (governments, uber rich nobility, churches, trading companies, etc). Maybe that will work? Once you establish that the Native's can also make use of this...so the PC can give a Chief a "letter of mark/purchase/IOU" that the Chief can then trade with other Europeans for stuff they want...all without the Native Americans actually having to travel directly into, say, 'Boston', or maybe use it as a bribe to an army captain who has designs on a fertile valley for setting up a fort or something... ^_^ Paul L. Ming [/QUOTE]
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