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How to handle attack bonuses in multiclassing
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<blockquote data-quote="Li Shenron" data-source="post: 6133105" data-attributes="member: 1465"><p>I'm not sure, but the first draft of multiclassing rules could come with the next packet. We already know that we'll have 3e-style multiclassing, therefore a multiclass PC will be built adding levels in two or more classes one by one. Yesterday I was wondering how attack bonuses from 2 classes would interact, and how they can work with bounded accuracy, so I made some calculations. (I hope these are readable and understandable, if not please just ask!)</p><p></p><p>These are the attack bonus progressions for most classes:</p><p></p><p>1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 5 5 5 -> Fighter, Barbarian, Paladin, Ranger</p><p>1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 -> Cleric, Rogue</p><p>0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -> Wizard</p><p></p><p>I considered 3 different ways of adding attack bonuses from 2 classes:</p><p></p><p>1) <strong><u>Stacking</u></strong>: you simply add the attack bonus from each class. </p><p></p><p>E.g. a Fighter 2 has +1, a Cleric 2 has +1, thus a Fighter 2 / Cleric 2 has +2</p><p></p><p>This is how it worked in 3e. However, check out what happens if you do that in 5e...</p><p></p><p>Take any 2 martial classes, assume you spread the levels evenly, this is the result:</p><p></p><p>1 2 2 2 3 4 4 4 4 4 4 4 4 4 5 6 6 6 6 6 -> you are always 1 or 2 points better than a single-class martial PC</p><p></p><p>Check out also these other class combinations:</p><p></p><p>1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 -> Fighter/Wizard, max deviation is -2 from Ftr, +3 from Wiz</p><p>1 2 2 2 3 3 3 3 3 4 4 4 4 4 5 5 5 5 5 5 -> Fighter/Cleric, max deviation is +1 from Ftr, + 2 from Cle</p><p>1 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 -> Cleric/Rogue, max deviation is +2 from Cle, +2 from Rog</p><p></p><p>Since Wizard has no progression, Cleric/Wizard and Rogue/Wizard have same attack bonus as Cle or Rog.</p><p></p><p>Overall this seems to work pretty much as expected only for Fighter/Wizard, while in other combinations, the multiclassed PC has actually better attack bonuses than what a single class has.</p><p></p><p>Let's try one 3-class combo, and pick the worst case i.e. 3 martial classes:</p><p></p><p>1 2 3 3 3 3 4 5 6 6 6 6 6 6 6 6 6 6 6 6 -> at 20th you're only +1 to single class, but at levels 9 to 12 you are at +3</p><p></p><p>It's easy to see that the more classes you have, the better your attack bonus.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6133105, member: 1465"] I'm not sure, but the first draft of multiclassing rules could come with the next packet. We already know that we'll have 3e-style multiclassing, therefore a multiclass PC will be built adding levels in two or more classes one by one. Yesterday I was wondering how attack bonuses from 2 classes would interact, and how they can work with bounded accuracy, so I made some calculations. (I hope these are readable and understandable, if not please just ask!) These are the attack bonus progressions for most classes: 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 5 5 5 -> Fighter, Barbarian, Paladin, Ranger 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 -> Cleric, Rogue 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -> Wizard I considered 3 different ways of adding attack bonuses from 2 classes: 1) [B][U]Stacking[/U][/B]: you simply add the attack bonus from each class. E.g. a Fighter 2 has +1, a Cleric 2 has +1, thus a Fighter 2 / Cleric 2 has +2 This is how it worked in 3e. However, check out what happens if you do that in 5e... Take any 2 martial classes, assume you spread the levels evenly, this is the result: 1 2 2 2 3 4 4 4 4 4 4 4 4 4 5 6 6 6 6 6 -> you are always 1 or 2 points better than a single-class martial PC Check out also these other class combinations: 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 -> Fighter/Wizard, max deviation is -2 from Ftr, +3 from Wiz 1 2 2 2 3 3 3 3 3 4 4 4 4 4 5 5 5 5 5 5 -> Fighter/Cleric, max deviation is +1 from Ftr, + 2 from Cle 1 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 -> Cleric/Rogue, max deviation is +2 from Cle, +2 from Rog Since Wizard has no progression, Cleric/Wizard and Rogue/Wizard have same attack bonus as Cle or Rog. Overall this seems to work pretty much as expected only for Fighter/Wizard, while in other combinations, the multiclassed PC has actually better attack bonuses than what a single class has. Let's try one 3-class combo, and pick the worst case i.e. 3 martial classes: 1 2 3 3 3 3 4 5 6 6 6 6 6 6 6 6 6 6 6 6 -> at 20th you're only +1 to single class, but at levels 9 to 12 you are at +3 It's easy to see that the more classes you have, the better your attack bonus. [/QUOTE]
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