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How to handle missing players?
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<blockquote data-quote="Airwolf" data-source="post: 386265" data-attributes="member: 2905"><p>Rule 1: Unless half (in our current party the half is 3 characters) of the characters can't make it we play. </p><p></p><p>Rule 2: Having someone else play a missing PC is wrong, IMO. </p><p></p><p>The adventure (campaign, etc) belongs to the DM, the characters belong to the players. If the player knew in advance that they weren't going to be there and wanted their character along, I would run him/her as an NPC. The NPC wouldn’t really do anything unless asked and would not be a central part of the session. </p><p></p><p>Recently I DMed a session where a player was absent who was to play a central part in the adventure that day. I quickly made a few minor changes and we went on without his character. Later I talked with him and filled him in on what the party had done in his absence. Then I told him what I had planned, boy was he sorry he missed. </p><p></p><p>The long and short of this post is letting another someone play a character that is not his/her own and then allowing them to play the character in such a way that the character dies (even if they thought they were playing in-character) is out of line on the part of the DM. No matter how good the player is they will usually play the character different than the owner would have in a given situation. </p><p></p><p>That's my take from this side of the monitor.</p></blockquote><p></p>
[QUOTE="Airwolf, post: 386265, member: 2905"] Rule 1: Unless half (in our current party the half is 3 characters) of the characters can't make it we play. Rule 2: Having someone else play a missing PC is wrong, IMO. The adventure (campaign, etc) belongs to the DM, the characters belong to the players. If the player knew in advance that they weren't going to be there and wanted their character along, I would run him/her as an NPC. The NPC wouldn’t really do anything unless asked and would not be a central part of the session. Recently I DMed a session where a player was absent who was to play a central part in the adventure that day. I quickly made a few minor changes and we went on without his character. Later I talked with him and filled him in on what the party had done in his absence. Then I told him what I had planned, boy was he sorry he missed. The long and short of this post is letting another someone play a character that is not his/her own and then allowing them to play the character in such a way that the character dies (even if they thought they were playing in-character) is out of line on the part of the DM. No matter how good the player is they will usually play the character different than the owner would have in a given situation. That's my take from this side of the monitor. [/QUOTE]
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