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*TTRPGs General
How to handle missing players?
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<blockquote data-quote="Kyramus" data-source="post: 386408" data-attributes="member: 7072"><p>This really comes down to what the situation is before you handle a missing player.</p><p></p><p>I have managed to use them as NPC's when they are not around, or in some cases they come down with some sort of sickness and the group needs to bring them to a city or temple.</p><p></p><p>In one case, they thought they had left a complex via teleport, when in fact nothing of the sort happened. So in that particular instance, I just left the two characters out of the picture til later when they returned. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for killing and not killing pc's. I don't subscribe to the "Can you put them somewhere safe? Like Player 2's house in the game?" That's just stupid and not very character like , not to mention it means death don't happen in the game.</p><p></p><p>One of my players didn't like dying when he isn't around too, but then he got over it and kept playing.</p><p></p><p>Sooner or later one or more of them will die. There is a war after all.</p><p></p><p>(grins)</p></blockquote><p></p>
[QUOTE="Kyramus, post: 386408, member: 7072"] This really comes down to what the situation is before you handle a missing player. I have managed to use them as NPC's when they are not around, or in some cases they come down with some sort of sickness and the group needs to bring them to a city or temple. In one case, they thought they had left a complex via teleport, when in fact nothing of the sort happened. So in that particular instance, I just left the two characters out of the picture til later when they returned. :) As for killing and not killing pc's. I don't subscribe to the "Can you put them somewhere safe? Like Player 2's house in the game?" That's just stupid and not very character like , not to mention it means death don't happen in the game. One of my players didn't like dying when he isn't around too, but then he got over it and kept playing. Sooner or later one or more of them will die. There is a war after all. (grins) [/QUOTE]
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