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How to Handle Monster Knowledge Checks
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6594576" data-attributes="member: 6787650"><p>For unimportant stuff I just say, "No, you don't recognize it/know anything," but my favorite way to do it takes a little more work: give each player a written stat block for the monster. Better knowledge skill gets you more true information and less false information. False information could be spurious weaknesses, mistaken emphases ("death slaads are mostly squishy back-line spellcasters"), or over/underestimated stats. Or all three. ("I think vampires have STR 26 and 300 HP and regenerate 30 HP per round; they usually wade into melee and try to suck or all your blood; but they are powerless against anyone who knows their mortal name.")</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6594576, member: 6787650"] For unimportant stuff I just say, "No, you don't recognize it/know anything," but my favorite way to do it takes a little more work: give each player a written stat block for the monster. Better knowledge skill gets you more true information and less false information. False information could be spurious weaknesses, mistaken emphases ("death slaads are mostly squishy back-line spellcasters"), or over/underestimated stats. Or all three. ("I think vampires have STR 26 and 300 HP and regenerate 30 HP per round; they usually wade into melee and try to suck or all your blood; but they are powerless against anyone who knows their mortal name.") [/QUOTE]
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