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How to Handle Monster Knowledge Checks
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6992973" data-attributes="member: 6701872"><p>I find it odd that you quoted me to make the post that you have made here, as my post is about it being good for a DM to let players regulate their character knowledge - specifically bringing up a scenario in which the DM trying to step in and regulate for the player results in the amusing while frustrating exchange along the lines of</p><p></p><p><strong>DM:</strong> "You can't do that, your character doesn't know that fire kills trolls"</p><p><strong>Player:</strong> "...what do trolls have to do with anything? All I said is that my character jabs the monster that encroached upon our camp with a burning log from the fire he was just tending. Doesn't matter what the monster is or isn't or what my character knows or doesn't know about trolls."</p><p></p><p>Because the DM has gotten distracted by worrying why the player picked a particular action for their character, when that almost never actually matters.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6992973, member: 6701872"] I find it odd that you quoted me to make the post that you have made here, as my post is about it being good for a DM to let players regulate their character knowledge - specifically bringing up a scenario in which the DM trying to step in and regulate for the player results in the amusing while frustrating exchange along the lines of [B]DM:[/B] "You can't do that, your character doesn't know that fire kills trolls" [B]Player:[/B] "...what do trolls have to do with anything? All I said is that my character jabs the monster that encroached upon our camp with a burning log from the fire he was just tending. Doesn't matter what the monster is or isn't or what my character knows or doesn't know about trolls." Because the DM has gotten distracted by worrying why the player picked a particular action for their character, when that almost never actually matters. [/QUOTE]
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