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How to handle "shopping"?
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<blockquote data-quote="Rel" data-source="post: 4685174" data-attributes="member: 99"><p>My suggestion would be to handle this out of session via e-mail or messageboard group (we've got those here at ENW and it's great!). This doesn't mean that it need lack in flavor however.</p><p></p><p>Let's say you tell the group, "This town is well supplied with mundane essentials so you can find any non-magic items you wish to buy. Just use the Buy mode in the Character Builder and get what you want. For any magic items or ritual components let me know what you want and I'll let you know it is available."</p><p></p><p>So, in total, they send you a list that looks like this:</p><p></p><p>8 Healing Potions</p><p>+2 Dwarven Plate</p><p>+2 Holy Symbol of Battle</p><p>+2 Orb of Reversed Polarities</p><p>+2 Duelists Dagger</p><p>Ritual of Linked Portal</p><p>2,000 GP of Alchemical Reagents</p><p></p><p>Your reply might be something like this:</p><p></p><p>"You locate a smith who is the outfitter for the King's Guard and he knows the secret of fashioning Dwarven Plate. He tells you it'll take him a week to finish it because he promised the Captain of the Guard that he'd repair some of their armor that was damaged in some nasty skirmishes in the Deep Wood. He also says that he can fashion a Duelists Dagger for the Rogue within that timeframe.</p><p></p><p>More light is shed on this when you go to the temple. The Cleric of Melora explains that she has a supply of Healing Potions on hand as these have been heavily requested by the King's Guard. They have been doing battle with some manner of demonic creatures that have spilled forth from a rift located in the Deep Wood. She says that her prayers indicated that 'a priest seeking a boon would cleanse the Deep Wood' and believes you to be that priest. She sells you the Holy Symbol with the understanding that you'll use it to smite the demons that plague the town.</p><p></p><p>The Wizard reports to the local Wizard's Guild and finds them in a state of uproar. The last two caravans from the High Guild in the capital have vanished in the Deep Wood, probably due to the demonic plague there. They are desperately low on Alchemical Reagents and cannot craft the Orb that you seek. Also they sent one of their members to aid the King's Guard in the fight there but she has not returned. They promise that if you will go forth and crush this demonic menace they will reward you by crafting the Orb you seek for free. They only ask that you bring as many demon horns back as possible as they serve as Alchemical Reagents. As for the Ritual you desire, they don't have it available but do know for a fact that the High Guild has that in their library. If you can bring a stop to the demon problem then they will write you a letter of recommendation to gain access to this Ritual when next you visit the High Guild."</p><p></p><p>Something like that. So you give them some of what they ask for, some of it with strings attached, and some is unavailable until they undertake an adventure. You also give the impression that the magic item economy is effected by outside forces.</p></blockquote><p></p>
[QUOTE="Rel, post: 4685174, member: 99"] My suggestion would be to handle this out of session via e-mail or messageboard group (we've got those here at ENW and it's great!). This doesn't mean that it need lack in flavor however. Let's say you tell the group, "This town is well supplied with mundane essentials so you can find any non-magic items you wish to buy. Just use the Buy mode in the Character Builder and get what you want. For any magic items or ritual components let me know what you want and I'll let you know it is available." So, in total, they send you a list that looks like this: 8 Healing Potions +2 Dwarven Plate +2 Holy Symbol of Battle +2 Orb of Reversed Polarities +2 Duelists Dagger Ritual of Linked Portal 2,000 GP of Alchemical Reagents Your reply might be something like this: "You locate a smith who is the outfitter for the King's Guard and he knows the secret of fashioning Dwarven Plate. He tells you it'll take him a week to finish it because he promised the Captain of the Guard that he'd repair some of their armor that was damaged in some nasty skirmishes in the Deep Wood. He also says that he can fashion a Duelists Dagger for the Rogue within that timeframe. More light is shed on this when you go to the temple. The Cleric of Melora explains that she has a supply of Healing Potions on hand as these have been heavily requested by the King's Guard. They have been doing battle with some manner of demonic creatures that have spilled forth from a rift located in the Deep Wood. She says that her prayers indicated that 'a priest seeking a boon would cleanse the Deep Wood' and believes you to be that priest. She sells you the Holy Symbol with the understanding that you'll use it to smite the demons that plague the town. The Wizard reports to the local Wizard's Guild and finds them in a state of uproar. The last two caravans from the High Guild in the capital have vanished in the Deep Wood, probably due to the demonic plague there. They are desperately low on Alchemical Reagents and cannot craft the Orb that you seek. Also they sent one of their members to aid the King's Guard in the fight there but she has not returned. They promise that if you will go forth and crush this demonic menace they will reward you by crafting the Orb you seek for free. They only ask that you bring as many demon horns back as possible as they serve as Alchemical Reagents. As for the Ritual you desire, they don't have it available but do know for a fact that the High Guild has that in their library. If you can bring a stop to the demon problem then they will write you a letter of recommendation to gain access to this Ritual when next you visit the High Guild." Something like that. So you give them some of what they ask for, some of it with strings attached, and some is unavailable until they undertake an adventure. You also give the impression that the magic item economy is effected by outside forces. [/QUOTE]
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