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General Tabletop Discussion
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How to handle treasure distribution
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<blockquote data-quote="Rystil Arden" data-source="post: 2081374" data-attributes="member: 29014"><p>Typically, in my campaigns the players take the few things they want and sell the rest for gold to craft their own. In one adventure where I was a Neutral Good Wizard in a party with a bunch of Chaotic Neutral characters who were actually evil (the DM let them get away with evil acts while allowing them to stay neutral), I was the one who kept track of all the treasure. I falsified my identification records to make sure that too much treasure didn't fall into evil hands (you may ask--why was I in this group at all? GM fiat prophecy is the answer; its what I get for asking someone else to please GM for a change [none of my players is particularly skilled at it]) , giving the rogue things that he wanted on the side to make sure he never felt the need to steal from his own party (he would have if he didn't think he was already getting an unfair advantage), and then I donated the rest of the money to charity. Even though my bookkeeping was actually robbing the other party members (save the rogue) of about 50-60% of the treasure they should have received, nobody ever noticed. I mention this because it has to be the most unfair way of distributing treasure I have ever seen, and still noone complained. That leads me to believe that complaints on divisions for any remotely fair scheme are probably based on out of character value-tallying, so as long as you don't give out numbers and GP values for each item, the players are unlikely to notice disparities caused by nearly-even distributions.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2081374, member: 29014"] Typically, in my campaigns the players take the few things they want and sell the rest for gold to craft their own. In one adventure where I was a Neutral Good Wizard in a party with a bunch of Chaotic Neutral characters who were actually evil (the DM let them get away with evil acts while allowing them to stay neutral), I was the one who kept track of all the treasure. I falsified my identification records to make sure that too much treasure didn't fall into evil hands (you may ask--why was I in this group at all? GM fiat prophecy is the answer; its what I get for asking someone else to please GM for a change [none of my players is particularly skilled at it]) , giving the rogue things that he wanted on the side to make sure he never felt the need to steal from his own party (he would have if he didn't think he was already getting an unfair advantage), and then I donated the rest of the money to charity. Even though my bookkeeping was actually robbing the other party members (save the rogue) of about 50-60% of the treasure they should have received, nobody ever noticed. I mention this because it has to be the most unfair way of distributing treasure I have ever seen, and still noone complained. That leads me to believe that complaints on divisions for any remotely fair scheme are probably based on out of character value-tallying, so as long as you don't give out numbers and GP values for each item, the players are unlikely to notice disparities caused by nearly-even distributions. [/QUOTE]
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