Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How to handle treasure distribution
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ARandomGod" data-source="post: 2081726" data-attributes="member: 17296"><p>Far from making me cringe, I think that THAT is about the best way for the GM to really control magic items. You want to make your own? Sell for half and make. You want this one? Keep it. You want to trade in for a list of what's at the store? Here's the list. (I mean, I'd probably charge a surcharge for realism...)</p><p></p><p>I like that a lot. I'll suggest it. It will not be used (by the other GM's in my group).</p><p></p><p>However, I do agree in general about sharing. </p><p>On the one hand, in one group I'm in we're considering pooling a share of our treasure to give the blaster mage a +6 int item way earlier than he could afford it. On the other hand, I fully expect to be recompensed as time goes on. Of course, part of that recompense is gonna be the fact that he took the magic item creation feats and I didn't... But that's another story.</p><p></p><p>If people consistently kept magic items, or if I were the bandit in question, I wouldn't have an issue pointing out to the group that indeed I do feel cheated. And worse, my character is starting to feel cheated.</p><p></p><p>Then I'd take everything from everybody one day and leave the group with all their loot. I mean, that character could never play again, and it's possible that the GM would make him into some sort of nemisis (With a LOT of magic items), but hey, I like the story.</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 2081726, member: 17296"] Far from making me cringe, I think that THAT is about the best way for the GM to really control magic items. You want to make your own? Sell for half and make. You want this one? Keep it. You want to trade in for a list of what's at the store? Here's the list. (I mean, I'd probably charge a surcharge for realism...) I like that a lot. I'll suggest it. It will not be used (by the other GM's in my group). However, I do agree in general about sharing. On the one hand, in one group I'm in we're considering pooling a share of our treasure to give the blaster mage a +6 int item way earlier than he could afford it. On the other hand, I fully expect to be recompensed as time goes on. Of course, part of that recompense is gonna be the fact that he took the magic item creation feats and I didn't... But that's another story. If people consistently kept magic items, or if I were the bandit in question, I wouldn't have an issue pointing out to the group that indeed I do feel cheated. And worse, my character is starting to feel cheated. Then I'd take everything from everybody one day and leave the group with all their loot. I mean, that character could never play again, and it's possible that the GM would make him into some sort of nemisis (With a LOT of magic items), but hey, I like the story. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to handle treasure distribution
Top