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How to have a constructive conversation with players?
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<blockquote data-quote="robus" data-source="post: 8127583" data-attributes="member: 6801558"><p>This is pretty blunt but I think it hits the mark. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The published adventures cannot be run as written and provide the DM much joy in the process. I've learned this lesson the hard way. They are not an expressway to a fun campaign as one might imagine. I think WotC isn't helping by overcomplicating their adventures but it is also impossible to run an adventure as written because the players don't naturally follow the plot (because they don't know anything about it) and to force them to stick to the plot as written just turns it into the joyless slog the OP is experiencing.</p><p></p><p>You <em>have</em> to embrace the adventure and make it your own. Know why things are happening and when. If WotC's plot doesn't thrill you, throw it out and come up with something better suited. It's not ideal, but it is what it is.</p></blockquote><p></p>
[QUOTE="robus, post: 8127583, member: 6801558"] This is pretty blunt but I think it hits the mark. :) The published adventures cannot be run as written and provide the DM much joy in the process. I've learned this lesson the hard way. They are not an expressway to a fun campaign as one might imagine. I think WotC isn't helping by overcomplicating their adventures but it is also impossible to run an adventure as written because the players don't naturally follow the plot (because they don't know anything about it) and to force them to stick to the plot as written just turns it into the joyless slog the OP is experiencing. You [I]have[/I] to embrace the adventure and make it your own. Know why things are happening and when. If WotC's plot doesn't thrill you, throw it out and come up with something better suited. It's not ideal, but it is what it is. [/QUOTE]
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