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General Tabletop Discussion
*Pathfinder & Starfinder
How to hurt a party KotS style - Ginnel stay out :-p
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<blockquote data-quote="bardolph" data-source="post: 4361399" data-attributes="member: 2304"><p>I ran Irontooth last night. TPK. Party composition:</p><ul> <li data-xf-list-type="ul">Dwarf Warlord</li> <li data-xf-list-type="ul">Dwarf Rogue</li> <li data-xf-list-type="ul">Dwarf Warlock</li> <li data-xf-list-type="ul">Dwarf Wizard</li> <li data-xf-list-type="ul">Douven Stahl (2nd level Dwarf Ranger. The paladin couldn't make it, so I brought in Douven to pinch-hit).</li> </ul><p></p><p>The missing Defender really hurt the party, in the final analysis. The party blew through the outside part of the encounter in a couple of rounds, but they could not stop the Slinger from running inside.</p><p></p><p>I gave the party a free Encounter-power recharge, and they followed the Slinger in hot pursuit. (Perhaps this was a mistake on my part -- it would have been better to encourage them to disengage and rest).</p><p></p><p>Once inside, the Warlock discovered Irontooth on round 2, so he still needed 1 round to finish suiting up before he was ready for a fight. The Rogue and Warlock unloaded on him with <em>Vampiric Embrace</em> and <em>Easy Target,</em> and ole Irontooth spent a round slow-charging to get to the PC's. When the Dragonshields arrived on the scene, the Wizard's <em>Sleep</em> put Irontooth to beddie-bye, and the Rogue finished him with a Coup de Grace before Irontooth inflicted even one point of damage (he whiffed with his axe before biting it).</p><p></p><p>Problem: the Rogue and Warlock were caught by the shiftalicious Dragonshields, and went down fairly quickly. On the other side of the cave, the Warlord, Ranger, and Wizard were taking care of skirmishers and minions.</p><p></p><p>In the end, it was the lone Wyrmpriest against the Warlord, and the dice turned on him and it was TPK.</p></blockquote><p></p>
[QUOTE="bardolph, post: 4361399, member: 2304"] I ran Irontooth last night. TPK. Party composition: [list] [*]Dwarf Warlord [*]Dwarf Rogue [*]Dwarf Warlock [*]Dwarf Wizard [*]Douven Stahl (2nd level Dwarf Ranger. The paladin couldn't make it, so I brought in Douven to pinch-hit). [/list] The missing Defender really hurt the party, in the final analysis. The party blew through the outside part of the encounter in a couple of rounds, but they could not stop the Slinger from running inside. I gave the party a free Encounter-power recharge, and they followed the Slinger in hot pursuit. (Perhaps this was a mistake on my part -- it would have been better to encourage them to disengage and rest). Once inside, the Warlock discovered Irontooth on round 2, so he still needed 1 round to finish suiting up before he was ready for a fight. The Rogue and Warlock unloaded on him with [i]Vampiric Embrace[/i] and [i]Easy Target,[/i] and ole Irontooth spent a round slow-charging to get to the PC's. When the Dragonshields arrived on the scene, the Wizard's [i]Sleep[/i] put Irontooth to beddie-bye, and the Rogue finished him with a Coup de Grace before Irontooth inflicted even one point of damage (he whiffed with his axe before biting it). Problem: the Rogue and Warlock were caught by the shiftalicious Dragonshields, and went down fairly quickly. On the other side of the cave, the Warlord, Ranger, and Wizard were taking care of skirmishers and minions. In the end, it was the lone Wyrmpriest against the Warlord, and the dice turned on him and it was TPK. [/QUOTE]
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