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How to I scare my group?
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<blockquote data-quote="Shades of Green" data-source="post: 102849" data-attributes="member: 3297"><p>System Shock 2 was so scary when it first came out (Summer of 1999, IIRC), that after playing it once, the Return to the Cathedral in Thief 1 (the most scary mission in either of the Thief games) did not scare me when I've first played it (about a month or so after I played System Shock 2, I got Thief a bit late...) since I got used to the sacriness of SS2. </p><p></p><p>Anyway, this adventure of yours seems great; Running a good horror is difficult, and it seems that you've managed to run it well. I'm looking forward to the descriptions of your next gaming sessions. I like this kind of gaming experience.</p><p></p><p>One of the things that I've liked in SS2 (And Thief 2, in one creepy library) were apparitions - harmless, non-hostile "ghosts" of revent events on the ship - talking, making creepy sounds, then disappearing with no trace. Especially the scene of Dr. Miller and Bloome in Hydroponics ("Don't cry, don't cry, soon you'll be the mother of them all."). Such apparitions could add to the atmosphere and gives some plot clues... but don't over-use them, or the scariness factor will be lost.</p></blockquote><p></p>
[QUOTE="Shades of Green, post: 102849, member: 3297"] System Shock 2 was so scary when it first came out (Summer of 1999, IIRC), that after playing it once, the Return to the Cathedral in Thief 1 (the most scary mission in either of the Thief games) did not scare me when I've first played it (about a month or so after I played System Shock 2, I got Thief a bit late...) since I got used to the sacriness of SS2. Anyway, this adventure of yours seems great; Running a good horror is difficult, and it seems that you've managed to run it well. I'm looking forward to the descriptions of your next gaming sessions. I like this kind of gaming experience. One of the things that I've liked in SS2 (And Thief 2, in one creepy library) were apparitions - harmless, non-hostile "ghosts" of revent events on the ship - talking, making creepy sounds, then disappearing with no trace. Especially the scene of Dr. Miller and Bloome in Hydroponics ("Don't cry, don't cry, soon you'll be the mother of them all."). Such apparitions could add to the atmosphere and gives some plot clues... but don't over-use them, or the scariness factor will be lost. [/QUOTE]
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