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How to import "race" flavor into D&D 2024 inclusively
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<blockquote data-quote="Yaarel" data-source="post: 9250918" data-attributes="member: 58172"><p>With regard to options, each setting has its own array of options, according to the themes, tropes, and moods that define the specific setting. This setting might be local and only true nearby, or regional, planetary, planar, or multiversal forming connections and interactions between all that exists. Each context has its own characteristics. The character options correspond accordingly.</p><p></p><p>I hope the 2024 PH (Players Handbook) makes crystal clear to any player who reads it, that the options in the PH are there because they are popular, but they may or may not exist in the setting that the players are playing in. When the players and the DM agree on a setting, it is this setting that determines all options that exist. Forgotten Realms (the kitchen sink setting) has all of the options in the PH, as-is, but most settings dont. Eberron strives to include all of the options but via a unique context for it, and sometimes a mechanical tweak to make it fit within Eberron. Many settings, especially homebrew settings will have only some PH options, while adding other options from other rule books, whether official or indy.</p><p></p><p>The player is responsible for their character concept. The DM is responsible for the setting concept. Sometimes there are conflictive needs. I player seeks an unavailable option. In this situation, both the player and the DM need to figure out how to make the character concept work in a way that makes sense within the constraints of the setting.</p><p></p><p>The 5e formula, an option "that both you and the DM agree on", is spot on.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9250918, member: 58172"] With regard to options, each setting has its own array of options, according to the themes, tropes, and moods that define the specific setting. This setting might be local and only true nearby, or regional, planetary, planar, or multiversal forming connections and interactions between all that exists. Each context has its own characteristics. The character options correspond accordingly. I hope the 2024 PH (Players Handbook) makes crystal clear to any player who reads it, that the options in the PH are there because they are popular, but they may or may not exist in the setting that the players are playing in. When the players and the DM agree on a setting, it is this setting that determines all options that exist. Forgotten Realms (the kitchen sink setting) has all of the options in the PH, as-is, but most settings dont. Eberron strives to include all of the options but via a unique context for it, and sometimes a mechanical tweak to make it fit within Eberron. Many settings, especially homebrew settings will have only some PH options, while adding other options from other rule books, whether official or indy. The player is responsible for their character concept. The DM is responsible for the setting concept. Sometimes there are conflictive needs. I player seeks an unavailable option. In this situation, both the player and the DM need to figure out how to make the character concept work in a way that makes sense within the constraints of the setting. The 5e formula, an option "that both you and the DM agree on", is spot on. [/QUOTE]
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How to import "race" flavor into D&D 2024 inclusively
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