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How to import "race" flavor into D&D 2024 inclusively
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<blockquote data-quote="Corinnguard" data-source="post: 9252940" data-attributes="member: 7033886"><p>Here is an example of what a culture (in this case, the Eladrin culture) looks like in Level Up: </p><p></p><p><strong><em>Eladrin Weapon Training.</em></strong> You have proficiency with longswords and rapiers. </p><p></p><p><strong><em>Fey Sublimation.</em></strong> Your time in the Faerie Realm has suffused your being with its very energy. In addition to being humanoid, you also have the fey creature type. </p><p></p><p><strong><em>Invocation of the Eladrin Lords.</em></strong> Hierarchies among the fey often deploy pact magic and a ripple of that power is available to all eladrin subjects. You know one cantrip from Table: Eladrin Invocations, based on the aspect of nature you wish to manifest or that of your liege.</p><p></p><p>Your selected aspect also imparts minor changes of your choice to your appearance, such as to your eye and hair color, skin tone, or even the color of your clothing. At the end of a <a href="https://a5e.tools/rules/resting" target="_blank">long rest</a> , you can change your selected aspect. Your <a href="https://a5e.tools/rules/spellcasting" target="_blank">spellcasting ability</a> for this cantrip is Intelligence, Wisdom, or Charisma (whichever is highest). </p><p></p><p><strong><em>Knowledge of the Faerie Courts.</em></strong> You are proficient in one of the following skills: Arcana, Culture, Deception, History, Insight, Persuasion, Survival. </p><p></p><p><strong><em>Twilight Step.</em></strong> You have learned how to skip out of the Material Plane, fly through the Plane of Faerie, and land back in your native realm. You can forego your movement on your turn to teleport 30 feet to an unoccupied space you can see. Once you have used this trait, you cannot do so again until you finish a short or long rest. </p><p></p><p><strong><em>Languages. </em></strong>You can speak, read, write, and sign in Common, Elvish, and Sylvan. </p><p></p><p><strong>Eladrin Invocations</strong> </p><p></p><ul> <li data-xf-list-type="ul">Autumn<em>: <a href="https://a5e.tools/spell/resistance" target="_blank">resistance</a></em></li> <li data-xf-list-type="ul">Hiding: <em><a href="https://a5e.tools/spell/minor-illusion" target="_blank">minor illusion</a></em></li> <li data-xf-list-type="ul">Respite: <em><a href="https://a5e.tools/spell/mending" target="_blank">mending</a></em></li> <li data-xf-list-type="ul">Rot:<em> <a href="https://a5e.tools/spell/chill-touch" target="_blank">chill touch</a></em></li> <li data-xf-list-type="ul">Spring:<em> <a href="https://a5e.tools/spell/druidcraft" target="_blank">druidcraft</a></em></li> <li data-xf-list-type="ul">Stars: <em><a href="https://a5e.tools/spell/dancing-lights" target="_blank">dancing lights</a></em></li> <li data-xf-list-type="ul">Storm:<em> <a href="https://a5e.tools/spell/shocking-grasp" target="_blank">shocking grasp</a></em></li> <li data-xf-list-type="ul">Summer:<em> <a href="https://a5e.tools/spell/produce-flame" target="_blank">produce flame</a></em></li> <li data-xf-list-type="ul">Toxicity:<em> <a href="https://a5e.tools/spell/pestilence" target="_blank">pestilence</a></em></li> <li data-xf-list-type="ul">Winter:<em> <a href="https://a5e.tools/spell/ray-frost" target="_blank">ray of frost</a></em></li> </ul><p>Cultures such as this one aren't limited to one heritage. You could have a member of another heritage being raised in Eladrin culture, and have them gain the same benefits as an Eladrin.</p></blockquote><p></p>
[QUOTE="Corinnguard, post: 9252940, member: 7033886"] Here is an example of what a culture (in this case, the Eladrin culture) looks like in Level Up: [B][I]Eladrin Weapon Training.[/I][/B] You have proficiency with longswords and rapiers. [B][I]Fey Sublimation.[/I][/B] Your time in the Faerie Realm has suffused your being with its very energy. In addition to being humanoid, you also have the fey creature type. [B][I]Invocation of the Eladrin Lords.[/I][/B] Hierarchies among the fey often deploy pact magic and a ripple of that power is available to all eladrin subjects. You know one cantrip from Table: Eladrin Invocations, based on the aspect of nature you wish to manifest or that of your liege. Your selected aspect also imparts minor changes of your choice to your appearance, such as to your eye and hair color, skin tone, or even the color of your clothing. At the end of a [URL='https://a5e.tools/rules/resting']long rest[/URL] , you can change your selected aspect. Your [URL='https://a5e.tools/rules/spellcasting']spellcasting ability[/URL] for this cantrip is Intelligence, Wisdom, or Charisma (whichever is highest). [B][I]Knowledge of the Faerie Courts.[/I][/B] You are proficient in one of the following skills: Arcana, Culture, Deception, History, Insight, Persuasion, Survival. [B][I]Twilight Step.[/I][/B] You have learned how to skip out of the Material Plane, fly through the Plane of Faerie, and land back in your native realm. You can forego your movement on your turn to teleport 30 feet to an unoccupied space you can see. Once you have used this trait, you cannot do so again until you finish a short or long rest. [B][I]Languages. [/I][/B]You can speak, read, write, and sign in Common, Elvish, and Sylvan. [B]Eladrin Invocations[/B] [B] [/B] [LIST] [*]Autumn[I]: [URL='https://a5e.tools/spell/resistance']resistance[/URL][/I] [*]Hiding: [I][URL='https://a5e.tools/spell/minor-illusion']minor illusion[/URL][/I] [*]Respite: [I][URL='https://a5e.tools/spell/mending']mending[/URL][/I] [*]Rot:[I] [URL='https://a5e.tools/spell/chill-touch']chill touch[/URL][/I] [*]Spring:[I] [URL='https://a5e.tools/spell/druidcraft']druidcraft[/URL][/I] [*]Stars: [I][URL='https://a5e.tools/spell/dancing-lights']dancing lights[/URL][/I] [*]Storm:[I] [URL='https://a5e.tools/spell/shocking-grasp']shocking grasp[/URL][/I] [*]Summer:[I] [URL='https://a5e.tools/spell/produce-flame']produce flame[/URL][/I] [*]Toxicity:[I] [URL='https://a5e.tools/spell/pestilence']pestilence[/URL][/I] [*]Winter:[I] [URL='https://a5e.tools/spell/ray-frost']ray of frost[/URL][/I] [/LIST] Cultures such as this one aren't limited to one heritage. You could have a member of another heritage being raised in Eladrin culture, and have them gain the same benefits as an Eladrin. [/QUOTE]
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