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General Tabletop Discussion
*TTRPGs General
How to influence a group's rules usage without alienating them?
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<blockquote data-quote="Kzach" data-source="post: 5562905" data-attributes="member: 56189"><p>So, if all goes well, which with me it usually doesn't, but if it does then I'll be joining a new group sometime in the next couple of weeks. Unfortunately, they use a very limited set of rules and have a basic agreement that you can only use it if you own it.</p><p></p><p>This conflicts with me on several levels.</p><p></p><p>For one thing, I utterly refuse to buy hard copies of 4e materials. I will subscribe to DDI and that will be my sole source of 4e material. Buying a hard copy is, to me, an incredible waste of money. I would literally prefer to burn the money than spend it on a 4e book. This isn't because I hate 4e, it's because I refuse to spend money on something that is completely and utterly redundant before it's even released.</p><p></p><p>It also conflicts with me because I truly believe that (at least up until I stopped paying attention, which was about the time that Essentials came out) 4e has made gigantic leaps in improvement since it's introduction due to constant and ever evolving errata. Hate errata all you want, but I feel it serves to improve on the game and should be used because of that.</p><p></p><p>So, here I am about to join a new group and already I have strong feelings about how they should be playing. This doesn't bode well for me.</p><p></p><p>Now, usually what I'd do in this situation would be to take over DM'ing of their group and then subsequently alienate each of them, one by one, until the group entirely dissolves or I just get tired of their incompetence and lack of insight into my brilliance.</p><p></p><p>I'd like to avoid that this time around.</p><p></p><p>So essentially I'm asking how I can have my cake and eat it too. How can I influence the group to use all the current rules and errata and accept the CB as the be-all-and-end-all of the system without annoying and pissing them all off?</p></blockquote><p></p>
[QUOTE="Kzach, post: 5562905, member: 56189"] So, if all goes well, which with me it usually doesn't, but if it does then I'll be joining a new group sometime in the next couple of weeks. Unfortunately, they use a very limited set of rules and have a basic agreement that you can only use it if you own it. This conflicts with me on several levels. For one thing, I utterly refuse to buy hard copies of 4e materials. I will subscribe to DDI and that will be my sole source of 4e material. Buying a hard copy is, to me, an incredible waste of money. I would literally prefer to burn the money than spend it on a 4e book. This isn't because I hate 4e, it's because I refuse to spend money on something that is completely and utterly redundant before it's even released. It also conflicts with me because I truly believe that (at least up until I stopped paying attention, which was about the time that Essentials came out) 4e has made gigantic leaps in improvement since it's introduction due to constant and ever evolving errata. Hate errata all you want, but I feel it serves to improve on the game and should be used because of that. So, here I am about to join a new group and already I have strong feelings about how they should be playing. This doesn't bode well for me. Now, usually what I'd do in this situation would be to take over DM'ing of their group and then subsequently alienate each of them, one by one, until the group entirely dissolves or I just get tired of their incompetence and lack of insight into my brilliance. I'd like to avoid that this time around. So essentially I'm asking how I can have my cake and eat it too. How can I influence the group to use all the current rules and errata and accept the CB as the be-all-and-end-all of the system without annoying and pissing them all off? [/QUOTE]
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