Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How to influence a group's rules usage without alienating them?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stumblewyk" data-source="post: 5564940" data-attributes="member: 67606"><p>That's a shame. I was going to suggest pulling out your PHB, dusting it off, sucking it up, and playing a PHB-only PC for a while. During play, be cooperative, demonstrate your superior rules knowledge, while be flexible enough to say "I've always done things like <em>this</em>, but it's interesting to see how you guys interpret things."</p><p></p><p>I basically did a similar thing but kind of opposite, and quite by accident, slowly started noticing my new group looking to me for rules clarifications, errata information, and judgement calls. The first time it happened I almost didn't realize they were asking me for a ruling.</p><p></p><p>I joined the group with a much more casual gaming background, and more of an interest in story and fun than <em>rules</em> (...a very RAI approach, IMO). They played a VERY rules-heavy game (...very RAW). Whenever things ended up being ruled in a way I disagreed with, I'd often remark (before I had time to shut my yap and let it slide) about how <em>I'd</em> have adjudicated things, or built a character, what-have-you. But I was always careful to follow it up with something like, "but I'm happy to do things your way. I'm always interested in trying different things out."</p><p></p><p>Now, it's entirely possible they just go tired of hearing me say "Huh..." but eventually they started looking to me for how to adjudicate a tricky situation. Or I'd get an email about a potential new feat or power for one of their PCs. Now, something will come up in game, and one of the usual DMs will occasionally pause, and ask what I'd do in a similar situation in one of my games when there's a gray area.</p><p></p><p>The group, and I, eventually found an equilibrium between RAW and RAI. It works for us, and we have a very enjoyable game, even if I occasionally gripe about an interpretation that went counter to my (clearly superior!) argument. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Stumblewyk, post: 5564940, member: 67606"] That's a shame. I was going to suggest pulling out your PHB, dusting it off, sucking it up, and playing a PHB-only PC for a while. During play, be cooperative, demonstrate your superior rules knowledge, while be flexible enough to say "I've always done things like [i]this[/i], but it's interesting to see how you guys interpret things." I basically did a similar thing but kind of opposite, and quite by accident, slowly started noticing my new group looking to me for rules clarifications, errata information, and judgement calls. The first time it happened I almost didn't realize they were asking me for a ruling. I joined the group with a much more casual gaming background, and more of an interest in story and fun than [i]rules[/i] (...a very RAI approach, IMO). They played a VERY rules-heavy game (...very RAW). Whenever things ended up being ruled in a way I disagreed with, I'd often remark (before I had time to shut my yap and let it slide) about how [i]I'd[/i] have adjudicated things, or built a character, what-have-you. But I was always careful to follow it up with something like, "but I'm happy to do things your way. I'm always interested in trying different things out." Now, it's entirely possible they just go tired of hearing me say "Huh..." but eventually they started looking to me for how to adjudicate a tricky situation. Or I'd get an email about a potential new feat or power for one of their PCs. Now, something will come up in game, and one of the usual DMs will occasionally pause, and ask what I'd do in a similar situation in one of my games when there's a gray area. The group, and I, eventually found an equilibrium between RAW and RAI. It works for us, and we have a very enjoyable game, even if I occasionally gripe about an interpretation that went counter to my (clearly superior!) argument. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to influence a group's rules usage without alienating them?
Top