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How to introduce a BBEG?
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<blockquote data-quote="Fraisala" data-source="post: 4133332" data-attributes="member: 24655"><p>no notes? no brands? How do you like this one then: nothing. Don't bend over backward to give the information. Let the PCs do a little bending this time. </p><p></p><p>Throw one mysterious threat after another with no note or brand or anything uniting except that the incidents are, if you think about it, specific, unprovoked, premeditated and require suspicious info/resources. Make it more blatantly so each time if you need to. After enough of these, the lightbulbs will slowly start to come on and the party will want to know why they're constantly being so specifically targeted. As you know, when a party wants something bad enough, they'll find a way to get it. Maybe once they finally look into it, others have been killed in a similar way? maybe it takes digging to figure out the assassins all happen to know one person?</p><p></p><p>end result: PCs get a gold star for solving the mystery, and the baddie is respected as being sneakier than to leave a particularly stupid paper trail.</p></blockquote><p></p>
[QUOTE="Fraisala, post: 4133332, member: 24655"] no notes? no brands? How do you like this one then: nothing. Don't bend over backward to give the information. Let the PCs do a little bending this time. Throw one mysterious threat after another with no note or brand or anything uniting except that the incidents are, if you think about it, specific, unprovoked, premeditated and require suspicious info/resources. Make it more blatantly so each time if you need to. After enough of these, the lightbulbs will slowly start to come on and the party will want to know why they're constantly being so specifically targeted. As you know, when a party wants something bad enough, they'll find a way to get it. Maybe once they finally look into it, others have been killed in a similar way? maybe it takes digging to figure out the assassins all happen to know one person? end result: PCs get a gold star for solving the mystery, and the baddie is respected as being sneakier than to leave a particularly stupid paper trail. [/QUOTE]
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