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How to keep women in the game?
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<blockquote data-quote="Lylandra" data-source="post: 7085095" data-attributes="member: 6816692"><p>I guess it might be related to systems. The women I know who are playing TTRPGs tend to flock to White Wolf stuff or Shadowrun. In Germany, many also play DSA (the Black Eye) when it comes to fantasy. It might be stereotypical, but dungeon type campaigns are not what my female collegues think of when they talk about roleplaying. And D&D can be very dungeon-hacky where other systems rarely incorporate massive dungeons. </p><p></p><p>But yeah, from my experience with other players and discussion on "the internet", people living in northern europe also seem to be less gender segregated than people from other countries when it comes to hobbies. </p><p></p><p></p><p></p><p>Paizo does a good job in trying to be as inclusive as possible and I applaud them for their efforts. </p><p>For your DM, I can only give the advice to play a female NPC in power just like you would play a male one. If you use a "default" and non-biased setting as a basis, there is only one thing that separates male and female characters: The ability to give birth. And that does not often interfere with your ability to lead, to intrigue or to be a villain. Putting gendered behaviour into your portrayal is the next, albeit much more difficult step, as you should then consider the specifics of your underlying society. And not necessarily use the same old RL tropes.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7085095, member: 6816692"] I guess it might be related to systems. The women I know who are playing TTRPGs tend to flock to White Wolf stuff or Shadowrun. In Germany, many also play DSA (the Black Eye) when it comes to fantasy. It might be stereotypical, but dungeon type campaigns are not what my female collegues think of when they talk about roleplaying. And D&D can be very dungeon-hacky where other systems rarely incorporate massive dungeons. But yeah, from my experience with other players and discussion on "the internet", people living in northern europe also seem to be less gender segregated than people from other countries when it comes to hobbies. Paizo does a good job in trying to be as inclusive as possible and I applaud them for their efforts. For your DM, I can only give the advice to play a female NPC in power just like you would play a male one. If you use a "default" and non-biased setting as a basis, there is only one thing that separates male and female characters: The ability to give birth. And that does not often interfere with your ability to lead, to intrigue or to be a villain. Putting gendered behaviour into your portrayal is the next, albeit much more difficult step, as you should then consider the specifics of your underlying society. And not necessarily use the same old RL tropes. [/QUOTE]
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