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How to kill a blue dragon?
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<blockquote data-quote="MrMyth" data-source="post: 4546542" data-attributes="member: 61155"><p>Why in the world would the burst be spherical? The vertical grid shouldn't operate any different than a horizontal grid. The rules seem pretty clear on how a Burst works: </p><p> </p><p>"<strong><span style="font-family: 'MentorStd-Bold'"><span style="font-size: 10px">Area burst (number) within (number) squares: </span></span></strong><span style="font-family: 'MentorStd'"><span style="font-size: 10px">To use an area burst power, choose a square within the range indicated by the second number. The power affects targets in that square or within a number of squares equal to the first number."</span></span></p><p> </p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px">A Burst 2 would hit the center square, and all squares within 2 of it in all directions - up, down, left and right, and along each and every diagonal. </span></span></p><p> </p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px">Now, if there is some specific area of the rules that gives reason to believe the rules suddenly operate differently in three dimensions rather than two, then I will concede the point. But nothing in the description of the area itself indicates that Bursts and Blasts would be spherical, rather than cubical. (At least on the grid - one can certainly feel free to picture them still as fireballs and such, while translating that into cubes on the battlemap.)</span></span></p></blockquote><p></p>
[QUOTE="MrMyth, post: 4546542, member: 61155"] Why in the world would the burst be spherical? The vertical grid shouldn't operate any different than a horizontal grid. The rules seem pretty clear on how a Burst works: "[B][FONT=MentorStd-Bold][SIZE=2]Area burst (number) within (number) squares: [/SIZE][/FONT][/B][FONT=MentorStd-Bold][SIZE=2][/SIZE][/FONT][FONT=MentorStd][SIZE=2]To use an area burst power, choose a square within the range indicated by the second number. The power affects targets in that square or within a number of squares equal to the first number."[/SIZE][/FONT] [FONT=MentorStd][SIZE=2][/SIZE][/FONT] [FONT=MentorStd][SIZE=2]A Burst 2 would hit the center square, and all squares within 2 of it in all directions - up, down, left and right, and along each and every diagonal. [/SIZE][/FONT] [FONT=MentorStd][SIZE=2][/SIZE][/FONT] [FONT=MentorStd][SIZE=2]Now, if there is some specific area of the rules that gives reason to believe the rules suddenly operate differently in three dimensions rather than two, then I will concede the point. But nothing in the description of the area itself indicates that Bursts and Blasts would be spherical, rather than cubical. (At least on the grid - one can certainly feel free to picture them still as fireballs and such, while translating that into cubes on the battlemap.)[/SIZE][/FONT] [/QUOTE]
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