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How to kill a blue dragon?
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<blockquote data-quote="WOLead" data-source="post: 4549530" data-attributes="member: 65571"><p>@Opening Post</p><p></p><p>There is one way to bring that Dragon down to ground level with a Warlock...at level 5.</p><p></p><p>Say the young blue dragon flying around 20 squares up raining down Lightning Bursts. Just hope your party has a Half-Elf Warlock with stats of at least 14 Int and 18 Cha after Racials and has the Pact Bow +1 from Dragon #369 and has Fury of Gibbeth for his level 5 Daily attack power. Yes, it needs to be that specific.</p><p></p><p>Just have the Half-elf use his Pact Bow's Daily ability to launch his Dread Star up at the Young Blue Dragon at...[10+2(Level)+2(Power)+2(Cha)+1(Enhance)+2(Proficiency)+1(Prime Shot)]</p><p>+20 vs. Ref(21). Basically on any roll but a natural 1. Then the dragon takes the 3d10+Int+1 damage and 1d6 WC damage, makes a Acrobatics check against a DC of 15 and falls prone if he fails, and takes 5d10 falling damage as it hits the grounds. If it succeeded, it has to make that Acrobatics check again at the start of its turn or fall prone. At +5 vs. DC of 15, it would need a roll of 10 or better twice. So thats roughly a 70% chance the dragon will hit the ground due the attack. Though as this effect is a Save Ends and the Solo creature has +5 on Saving Throws, it is very unlikely this effect will last to the next turn.</p><p></p><p>At first, I was going to say to use Dread Star, but Immobilizing a Hovering Creature doesn't make it fall. You have to knock it Prone to make it fall as stated in PHB p.277 in the Prone section.</p><p></p><p>@Plane Sailing</p><p>Just a note, using Phantom Chasm on the Young Blue Dragon does work.</p><p></p><p>::Wizard uses Phantom Chasm::</p><p>"The ground far below the dragon splits wide open wasn't a concern for it. The heavy downdraft that came with it flowing into the chasm though did shock the dragon. It lost lift and was plummeting down too fast. It was trying to beat its wings hard enough to give it enough extra lift to right itself but there was no purchase. Seeing the bottom of the chasm, it braces itself for the humiliating crash for one such as itself and hits. It didn't hurt as much as expected, so it was just an illusion. It really shouldn't have panic<strong>WHAM!</strong> That one hurt about right, the dragon forgot it was actually flying after the panic left."</p><p></p><p>Phantom Chasm knocks the targets Prone, so it knocks Flying(Hover) creatures out of the air.</p></blockquote><p></p>
[QUOTE="WOLead, post: 4549530, member: 65571"] @Opening Post There is one way to bring that Dragon down to ground level with a Warlock...at level 5. Say the young blue dragon flying around 20 squares up raining down Lightning Bursts. Just hope your party has a Half-Elf Warlock with stats of at least 14 Int and 18 Cha after Racials and has the Pact Bow +1 from Dragon #369 and has Fury of Gibbeth for his level 5 Daily attack power. Yes, it needs to be that specific. Just have the Half-elf use his Pact Bow's Daily ability to launch his Dread Star up at the Young Blue Dragon at...[10+2(Level)+2(Power)+2(Cha)+1(Enhance)+2(Proficiency)+1(Prime Shot)] +20 vs. Ref(21). Basically on any roll but a natural 1. Then the dragon takes the 3d10+Int+1 damage and 1d6 WC damage, makes a Acrobatics check against a DC of 15 and falls prone if he fails, and takes 5d10 falling damage as it hits the grounds. If it succeeded, it has to make that Acrobatics check again at the start of its turn or fall prone. At +5 vs. DC of 15, it would need a roll of 10 or better twice. So thats roughly a 70% chance the dragon will hit the ground due the attack. Though as this effect is a Save Ends and the Solo creature has +5 on Saving Throws, it is very unlikely this effect will last to the next turn. At first, I was going to say to use Dread Star, but Immobilizing a Hovering Creature doesn't make it fall. You have to knock it Prone to make it fall as stated in PHB p.277 in the Prone section. @Plane Sailing Just a note, using Phantom Chasm on the Young Blue Dragon does work. ::Wizard uses Phantom Chasm:: "The ground far below the dragon splits wide open wasn't a concern for it. The heavy downdraft that came with it flowing into the chasm though did shock the dragon. It lost lift and was plummeting down too fast. It was trying to beat its wings hard enough to give it enough extra lift to right itself but there was no purchase. Seeing the bottom of the chasm, it braces itself for the humiliating crash for one such as itself and hits. It didn't hurt as much as expected, so it was just an illusion. It really shouldn't have panic[b]WHAM![/b] That one hurt about right, the dragon forgot it was actually flying after the panic left." Phantom Chasm knocks the targets Prone, so it knocks Flying(Hover) creatures out of the air. [/QUOTE]
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