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General Tabletop Discussion
*Pathfinder & Starfinder
How to Legally Overcome Flatfooted
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<blockquote data-quote="William_2" data-source="post: 2110593" data-attributes="member: 13925"><p>“I have a problem with opponents racing through 12 PCs and attacking the PC Wizard, EVEN THOUGH all 12 PCs were anticipating that action.</p><p></p><p>This silliness only occurs on round one. On round two, it no longer happens.”</p><p></p><p>I’m not sure I understand this- it <em>seems</em> like something that could happen in any round, to me. I mean, someone moves and attacks on their turn. Maybe there are AOO, or maybe there is tumbling- whatever. If there is a path to the PC Wizard, on any round an opponent may well take that path and attack. I don’t see how this is a fault of round one at all. Perhaps the opponent acts first. Perhaps they don’t, but still do this same thing on their turn. The initiative system is really done performing before anyone acts, rather than being a part of what actions are taken, to me.</p></blockquote><p></p>
[QUOTE="William_2, post: 2110593, member: 13925"] “I have a problem with opponents racing through 12 PCs and attacking the PC Wizard, EVEN THOUGH all 12 PCs were anticipating that action. This silliness only occurs on round one. On round two, it no longer happens.” I’m not sure I understand this- it [I]seems[/I] like something that could happen in any round, to me. I mean, someone moves and attacks on their turn. Maybe there are AOO, or maybe there is tumbling- whatever. If there is a path to the PC Wizard, on any round an opponent may well take that path and attack. I don’t see how this is a fault of round one at all. Perhaps the opponent acts first. Perhaps they don’t, but still do this same thing on their turn. The initiative system is really done performing before anyone acts, rather than being a part of what actions are taken, to me. [/QUOTE]
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How to Legally Overcome Flatfooted
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