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General Tabletop Discussion
*Pathfinder & Starfinder
How to Legally Overcome Flatfooted
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<blockquote data-quote="DarkMaster" data-source="post: 2111120" data-attributes="member: 16362"><p>Wrong he always react quicker, he always act before and his opponent only respond. </p><p></p><p>The figther with the highest initiative is always the one having the chance to strike the N+1 blow first. at 15 level in a two round combat that means he striked 8 times while his opponent only striked 4, If that's not being quicker I wonder what it is. </p><p></p><p>Don't forget that a round usually last 6 seconds of exchanging blow or what not. The rule don't specify if the action occured in a millisecond or took the whole 6 second. It's up to the DM/player to decide. As a Dm when the rogue makes a flatfoot attack I usually says that, he leaps out of the shadow while the enemy was looking around for him, that quarter of a second where is head was looking the other side was enough for the rogue to take advantage and deliver his deadly attack. If the enemy is still standing, the second after receiving the blow he engage the rogue (thus roll an attack) So the round could be described like this. 1 second the rogue attack the other 5 second they exchanged blow. Now the rogue can't sneak him anymore since he cannot take advantage of his enemy not fully getting his attention on him (unless of course one of his compagnion flank the said enemy).</p></blockquote><p></p>
[QUOTE="DarkMaster, post: 2111120, member: 16362"] Wrong he always react quicker, he always act before and his opponent only respond. The figther with the highest initiative is always the one having the chance to strike the N+1 blow first. at 15 level in a two round combat that means he striked 8 times while his opponent only striked 4, If that's not being quicker I wonder what it is. Don't forget that a round usually last 6 seconds of exchanging blow or what not. The rule don't specify if the action occured in a millisecond or took the whole 6 second. It's up to the DM/player to decide. As a Dm when the rogue makes a flatfoot attack I usually says that, he leaps out of the shadow while the enemy was looking around for him, that quarter of a second where is head was looking the other side was enough for the rogue to take advantage and deliver his deadly attack. If the enemy is still standing, the second after receiving the blow he engage the rogue (thus roll an attack) So the round could be described like this. 1 second the rogue attack the other 5 second they exchanged blow. Now the rogue can't sneak him anymore since he cannot take advantage of his enemy not fully getting his attention on him (unless of course one of his compagnion flank the said enemy). [/QUOTE]
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How to Legally Overcome Flatfooted
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