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How to Legally Overcome Flatfooted
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<blockquote data-quote="ThirdWizard" data-source="post: 2111828" data-attributes="member: 12037"><p>Hmm... while possible, I think a good DM would disallow something like that... It's obvious meta-gaming, and should be quashed as such. I look very poorly on meta-gaming in my games. Luckily my players possibly look down upon it even more than I do.</p><p></p><p></p><p></p><p>That's a very interesting scenario. Since <em>scrying</em> only allows the caster to see the enemy, whatever benefits given would only be applied to that particular character, IMO. It wouldn't confer any extra bonus, though, than normally knowning where your enemy is at the start of initiative, which has been discussed in depth here. Basically, he would be flat-footed until acting, but more than likely would be nowhere near them until after acting anyway.</p><p></p><p>If the door is transparent they roll as soon as they're aware of each other, and have the option to open the door, run away, <em>dimension door</em> through, etc. </p><p></p><p></p><p></p><p>If they want to go in a certain order they can easily do so through delaying actions. Rogue -> Fighter -> Wizard -> Cleric are rolled, but they want to go Fighter -> Rogue -> Cleric -> Wizard. So, the Rogue delays, the fighter acts, the Rogue acts, the Wizard delays, the Cleric acts, and the Wizard acts.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2111828, member: 12037"] Hmm... while possible, I think a good DM would disallow something like that... It's obvious meta-gaming, and should be quashed as such. I look very poorly on meta-gaming in my games. Luckily my players possibly look down upon it even more than I do. That's a very interesting scenario. Since [i]scrying[/i] only allows the caster to see the enemy, whatever benefits given would only be applied to that particular character, IMO. It wouldn't confer any extra bonus, though, than normally knowning where your enemy is at the start of initiative, which has been discussed in depth here. Basically, he would be flat-footed until acting, but more than likely would be nowhere near them until after acting anyway. If the door is transparent they roll as soon as they're aware of each other, and have the option to open the door, run away, [i]dimension door[/i] through, etc. If they want to go in a certain order they can easily do so through delaying actions. Rogue -> Fighter -> Wizard -> Cleric are rolled, but they want to go Fighter -> Rogue -> Cleric -> Wizard. So, the Rogue delays, the fighter acts, the Rogue acts, the Wizard delays, the Cleric acts, and the Wizard acts. [/QUOTE]
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How to Legally Overcome Flatfooted
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